Builder
Profession · Timber
Areas and stages
Each area of the profession on the craft tree can be revealed once you have earned enough craft XP in the profession. Your profession stage is the highest stage among the areas you have reached.
| Craft XP |
Stage |
Area |
Lore |
| 122 |
1 |
1 |
Every beam has its place in a rising hall. A sure hand sets the timbers true and turns a humble shelter into a lasting home. |
| 423 |
2 |
5 |
A long arm and a steady hammer reach the highest rafters. Hearths and sconces in a well-made hall burn their fuel slowly. |
| 1,270 |
3 |
6 |
Tar-sealed beams and layered thatch keep the hall dry through storms. Deep joints stand against troll fists and the years; spare pegs never go to waste, and a well-tended bench serves the builder far beyond its walls. |
| 2,126 |
4 |
2 |
Old builders could raise a longhouse from the timber another wasted on a shed. No peg or plank is squandered here. |
| 3,726 |
5 |
4 |
Warm furs, carved pillars and a hearth at the centre. A hall built here welcomes the weary and lets them rest deeper. |
| 4,969 |
6 |
3 |
The master builder walks the walls with a mallet, and cracks close wherever the mending reaches. Whole halls are made whole again in one round. |
Craft Notables
Quests
The game offers up to four quests per profession, drawn from these families. A family's variants add conditions or a target item. Targets, rewards and which variants appear depend on how many of the profession's areas you have revealed.
Place new building pieces
Offered from the start
| Craft XP reward |
0 revealed |
1 revealed |
2 revealed |
3 revealed |
4 revealed |
5 revealed |
6 revealed |
|
216 |
259 |
302 |
346 |
389 |
432 |
475 |
40 variants
| Conditions |
Target |
0 revealed (building pieces) |
1 revealed (building pieces) |
2 revealed (building pieces) |
3 revealed (building pieces) |
4 revealed (building pieces) |
5 revealed (building pieces) |
6 revealed (building pieces) |
| — |
any |
30 |
— |
— |
57 |
— |
— |
— |
| in one life (death resets progress) |
any |
— |
38 |
— |
— |
63 |
— |
80 |
| along the shore |
any |
— |
34 |
— |
— |
57 |
— |
72 |
| at night |
any |
— |
34 |
— |
— |
57 |
— |
72 |
| during Corpse Run |
any |
— |
14 |
— |
— |
24 |
— |
30 |
| during rain |
any |
— |
34 |
— |
— |
57 |
— |
72 |
| near at least two enemies within 15 m |
any |
— |
14 |
— |
— |
24 |
— |
30 |
| while wet |
any |
— |
34 |
— |
— |
57 |
— |
72 |
| — |
Black marble building piece |
— |
34 |
— |
— |
57 |
— |
72 |
| — |
Iron building piece |
— |
34 |
— |
— |
57 |
— |
72 |
| — |
Stone building piece |
— |
34 |
— |
— |
57 |
— |
72 |
| — |
Wood building piece |
— |
34 |
— |
— |
57 |
— |
72 |
| in one life (death resets progress) |
Black marble building piece |
— |
— |
39 |
47 |
54 |
61 |
68 |
| along the shore |
Black marble building piece |
— |
— |
35 |
42 |
48 |
55 |
61 |
| at night |
Black marble building piece |
— |
— |
35 |
42 |
48 |
55 |
61 |
| during Corpse Run |
Black marble building piece |
— |
— |
15 |
17 |
20 |
23 |
25 |
| during rain |
Black marble building piece |
— |
— |
35 |
42 |
48 |
55 |
61 |
| near at least two enemies within 15 m |
Black marble building piece |
— |
— |
15 |
17 |
20 |
23 |
25 |
| while wet |
Black marble building piece |
— |
— |
35 |
42 |
48 |
55 |
61 |
| in one life (death resets progress) |
Iron building piece |
— |
— |
39 |
47 |
54 |
61 |
68 |
| along the shore |
Iron building piece |
— |
— |
35 |
42 |
48 |
55 |
61 |
| at night |
Iron building piece |
— |
— |
35 |
42 |
48 |
55 |
61 |
| during Corpse Run |
Iron building piece |
— |
— |
15 |
17 |
20 |
23 |
25 |
| during rain |
Iron building piece |
— |
— |
35 |
42 |
48 |
55 |
61 |
| near at least two enemies within 15 m |
Iron building piece |
— |
— |
15 |
17 |
20 |
23 |
25 |
| while wet |
Iron building piece |
— |
— |
35 |
42 |
48 |
55 |
61 |
| in one life (death resets progress) |
Stone building piece |
— |
— |
39 |
47 |
54 |
61 |
68 |
| along the shore |
Stone building piece |
— |
— |
35 |
42 |
48 |
55 |
61 |
| at night |
Stone building piece |
— |
— |
35 |
42 |
48 |
55 |
61 |
| during Corpse Run |
Stone building piece |
— |
— |
15 |
17 |
20 |
23 |
25 |
| during rain |
Stone building piece |
— |
— |
35 |
42 |
48 |
55 |
61 |
| near at least two enemies within 15 m |
Stone building piece |
— |
— |
15 |
17 |
20 |
23 |
25 |
| while wet |
Stone building piece |
— |
— |
35 |
42 |
48 |
55 |
61 |
| in one life (death resets progress) |
Wood building piece |
— |
— |
39 |
47 |
54 |
61 |
68 |
| along the shore |
Wood building piece |
— |
— |
35 |
42 |
48 |
55 |
61 |
| at night |
Wood building piece |
— |
— |
35 |
42 |
48 |
55 |
61 |
| during Corpse Run |
Wood building piece |
— |
— |
15 |
17 |
20 |
23 |
25 |
| during rain |
Wood building piece |
— |
— |
35 |
42 |
48 |
55 |
61 |
| near at least two enemies within 15 m |
Wood building piece |
— |
— |
15 |
17 |
20 |
23 |
25 |
| while wet |
Wood building piece |
— |
— |
35 |
42 |
48 |
55 |
61 |
Place new lights and fuel those that need fuel
Offered from the start
| Craft XP reward |
0 revealed |
1 revealed |
2 revealed |
3 revealed |
4 revealed |
5 revealed |
6 revealed |
|
153 |
184 |
214 |
245 |
275 |
306 |
337 |
28 variants
| Conditions |
Target |
0 revealed (lights) |
1 revealed (lights) |
2 revealed (lights) |
3 revealed (lights) |
4 revealed (lights) |
5 revealed (lights) |
6 revealed (lights) |
| — |
any |
6 |
— |
— |
12 |
— |
— |
— |
| in one life (death resets progress) |
any |
— |
8 |
— |
— |
13 |
— |
16 |
| at night |
any |
— |
7 |
— |
— |
12 |
— |
15 |
| during Corpse Run |
any |
— |
3 |
— |
— |
5 |
— |
6 |
| during rain |
any |
— |
7 |
— |
— |
12 |
— |
15 |
| near at least two enemies within 15 m |
any |
— |
3 |
— |
— |
5 |
— |
6 |
| while wet |
any |
— |
7 |
— |
— |
12 |
— |
15 |
| — |
piece_brazierceiling01 |
— |
7 |
— |
— |
12 |
— |
15 |
| — |
piece_groundtorch_wood |
— |
7 |
— |
— |
12 |
— |
15 |
| — |
piece_lantern |
— |
7 |
— |
— |
12 |
— |
15 |
| in one life (death resets progress) |
piece_brazierceiling01 |
— |
— |
8 |
10 |
11 |
13 |
14 |
| at night |
piece_brazierceiling01 |
— |
— |
7 |
9 |
10 |
11 |
13 |
| during Corpse Run |
piece_brazierceiling01 |
— |
— |
3 |
4 |
4 |
5 |
5 |
| during rain |
piece_brazierceiling01 |
— |
— |
7 |
9 |
10 |
11 |
13 |
| near at least two enemies within 15 m |
piece_brazierceiling01 |
— |
— |
3 |
4 |
4 |
5 |
5 |
| while wet |
piece_brazierceiling01 |
— |
— |
7 |
9 |
10 |
11 |
13 |
| in one life (death resets progress) |
piece_groundtorch_wood |
— |
— |
8 |
10 |
11 |
13 |
14 |
| at night |
piece_groundtorch_wood |
— |
— |
7 |
9 |
10 |
11 |
13 |
| during Corpse Run |
piece_groundtorch_wood |
— |
— |
3 |
4 |
4 |
5 |
5 |
| during rain |
piece_groundtorch_wood |
— |
— |
7 |
9 |
10 |
11 |
13 |
| near at least two enemies within 15 m |
piece_groundtorch_wood |
— |
— |
3 |
4 |
4 |
5 |
5 |
| while wet |
piece_groundtorch_wood |
— |
— |
7 |
9 |
10 |
11 |
13 |
| in one life (death resets progress) |
piece_lantern |
— |
— |
8 |
10 |
11 |
13 |
14 |
| at night |
piece_lantern |
— |
— |
7 |
9 |
10 |
11 |
13 |
| during Corpse Run |
piece_lantern |
— |
— |
3 |
4 |
4 |
5 |
5 |
| during rain |
piece_lantern |
— |
— |
7 |
9 |
10 |
11 |
13 |
| near at least two enemies within 15 m |
piece_lantern |
— |
— |
3 |
4 |
4 |
5 |
5 |
| while wet |
piece_lantern |
— |
— |
7 |
9 |
10 |
11 |
13 |
Not offered (16)
Tasks in the game files that the quest system never offers (older hand-written quests the composed families replaced, or removed ones)
| Task |
|
| Craft equipment whose recipe uses only wood. |
Unimplemented |
| Upgrade equipment whose recipe uses only wood. |
Unimplemented |
| Place new wooden pieces. Each piece must remain standing for 10 minutes. |
Unimplemented |
| Build roof pieces above an enclosed room. |
Unimplemented |
| Restore durability to buildings damaged by the world. |
Unimplemented |
| Place and fuel new light sources. Each distinct object counts once. |
Unimplemented |
| Spend a full rainy night in your newly built shelter, with no leaks above you. |
Unimplemented |
| Place new core-wood pieces. Each piece must remain standing for 10 minutes. |
Unimplemented |
| Place new stone pieces. Each piece must remain standing for 10 minutes. |
Unimplemented |
| Place new iron pieces. Each piece must remain standing for 10 minutes. |
Unimplemented |
| Place new crystal pieces. Each piece must remain standing for 10 minutes. |
Unimplemented |
| Place new darkwood pieces. Each piece must remain standing for 10 minutes. |
Unimplemented |
| Place new black-marble pieces. Each piece must remain standing for 10 minutes. |
Unimplemented |
| Place new grausten pieces. Each piece must remain standing for 10 minutes. |
Unimplemented |
| Place new ashwood pieces. Each piece must remain standing for 10 minutes. |
Unimplemented |
| Dismantle pieces of natural ruins: abandoned houses, towers or camps. |
Unimplemented |
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.