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Runic forging

Craft notable · Timber · Show on tree

Mastery options

Option Effect
Inscription Gate You can build the Inscription Gate, a Runecarver portal with pink-violet runes. Shift + use on it opens the map of every portal in the world: pick one and inscribe the link, and everyone who enters the gate steps out there.
Azurite Sight Azurite veins within your view radius are marked on the map and minimap: plain, corrupted and divine each with its own icon. A vein mined out by more than three quarters is no longer marked.
Divine Touch +2% chance for divine azurite
Each chisel hit on a plain azurite vein outside the mist has a chance to turn it divine, with the same lightning as a heavenly strike. Any chisel works, in any biome.
Ascendant Rune +10% chance that a property added by a rune rises one tier
When a rune adds or raises a property, it has a chance to rise one tier more as a separate step, beyond the item's level limit. You see a second flash, hear a chime and read "+1 affix tier".
Perfect Inscription +10% chance that a property rolled by a rune takes the highest value of its tier
A property rolled by a rune (Fate included) has a chance to take the highest value of its tier.
Portal Crate Away from a workbench, dismantling a portal packs it into a crate that keeps its tag, author, durability and Inscription Gate link. Place it back from the crate anywhere. A crate cannot pass through a portal.
Relic Passage Dragon eggs for summoning, Hildir's chests and dvergr parts (charred cogwheels, dvergr needles, mechanical springs) go through portals, with no portal toll. Ore and metal are not included.
Vacuum Chest Unlocks the Vacuum Chest at the Rune Carver Table. It takes finished goods from smelters, kilns, spinning wheels and windmills around it and feeds them from its contents. Shift + mouse wheel sets the radius, Shift + E the kind of goods it collects.
Chisel Quarrying Rune chisels also mine stone and ore deposits, like a pickaxe of the same metal: bronze, iron or black metal (flametal hits as hard as black metal). A deposit too hard for that pickaxe is too hard for the chisel. Chisel hits do not train the Pickaxes skill. Azurite veins are mined as before.
Last Touch Runic crafting can overspend an item's potential while any potential remains; the rest drops to zero.
Runic Vise +1 capacity when crafting with runes
One more alloy or glyph slot at the Runic Anvil, on top of the anvil's own slots.

Details

Property Value
Type Craft notable
Sector Timber
Category —
Topics —
Position 1324, 961
Id own2363

Connections

Name Type Effect
Runic forging Craft node +2% chance for a runic action to cost half the potential
2% reduced potential cost of runic actions
Runic forging Craft node +2% chance for a runic action to cost half the potential
2% reduced potential cost of runic actions

Runic Crafting

Runic Forging

Keywords

  • Potential: An item's budget for runic crafting: 100 on every ordinary piece of equipment. Each runic action costs 15 plus the costs of its alloys and glyphs; a critical…
  • Azurite: Runecarver's stone. Azurite veins are cut with chisels, not pickaxes: plain veins give azurite, corrupted ones corrupted azurite, divine ones divine azurite.…
  • Capacity: Increases the maximum stack size for the named item group in this character's inventory. It does not change other players' stack sizes or add inventory slots.
  • Rune crafting: Using a rune on an item: right-click the rune, then left-click the item. Runes add, remove or reroll an item's properties; each property rolls a tier and a…

Patch history

Patch Change
Patch 6.0.0 (New) +5% chance for a runic action to cost half the potential
5% reduced potential cost of runic actions
Inscription Gate: You can build the Inscription Gate, a Runecarver portal with pink-violet runes. Shift + use on it opens the map of every portal in the world: pick one and inscribe the link, and everyone who enters the gate steps out there.
Azurite Sight: Azurite veins within your view radius are marked on the map and minimap: plain, corrupted and divine each with its own icon. A vein mined out by more than three quarters is no longer marked.
Divine Touch: +2% chance for divine azurite; Each chisel hit on a plain azurite vein outside the mist has a chance to turn it divine, with the same lightning as a heavenly strike. Any chisel works, in any biome.
Ascendant Rune: +10% chance that a property added by a rune rises one tier; When a rune adds or raises a property, it has a chance to rise one tier more as a separate step, beyond the item's level limit. You see a second flash, hear a chime and read "+1 affix tier".
Perfect Inscription: +10% chance that a property rolled by a rune takes the highest value of its tier; A property rolled by a rune (Fate included) has a chance to take the highest value of its tier.
Portal Crate: Away from a workbench, dismantling a portal packs it into a crate that keeps its tag, author, durability and Inscription Gate link. Place it back from the crate anywhere. A crate cannot pass through a portal.
Relic Passage: Dragon eggs for summoning, Hildir's chests and dvergr parts (charred cogwheels, dvergr needles, mechanical springs) go through portals, with no portal toll. Ore and metal are not included.
Vacuum Chest: Unlocks the Vacuum Chest at the Rune Carver Table. It takes finished goods from smelters, kilns, spinning wheels and windmills around it and feeds them from its contents. Shift + mouse wheel sets the radius, Shift + E the kind of goods it collects.
Chisel Quarrying: Rune chisels also mine stone and ore deposits, like a pickaxe of the same metal: bronze, iron or black metal (flametal hits as hard as black metal). A deposit too hard for that pickaxe is too hard for the chisel. Chisel hits do not train the Pickaxes skill. Azurite veins are mined as before.
Last Touch: Runic crafting can overspend an item's potential while any potential remains; the rest drops to zero.
Runic Vise: +1 capacity when crafting with runes; One more alloy or glyph slot at the Runic Anvil, on top of the anvil's own slots.
Game data
{
  "mods": [
    {
      "stat": "CritChance",
      "value": 0.05,
      "subject": "RuneCraft"
    },
    {
      "stat": "CostPct",
      "value": -0.05,
      "subject": "RuneCraft"
    }
  ],
  "options": [
    {
      "name": "Inscription Gate",
      "extra": "You can build the Inscription Gate, a Runecarver portal with pink-violet runes. Shift + use on it opens the map of every portal in the world: pick one and inscribe the link, and everyone who enters the gate steps out there.",
      "mods": [],
      "id": "o3338"
    },
    {
      "name": "Azurite Sight",
      "extra": "Azurite veins within your view radius are marked on the map and minimap: plain, corrupted and divine each with its own icon. A vein mined out by more than three quarters is no longer marked.",
      "mods": [],
      "id": "o3339"
    },
    {
      "name": "Divine Touch",
      "extra": "Each chisel hit on a plain azurite vein outside the mist has a chance to turn it divine, with the same lightning as a heavenly strike. Any chisel works, in any biome.",
      "mods": [
        {
          "stat": "DivineChance",
          "value": 0.02,
          "subject": "Azurite"
        }
      ],
      "id": "o3340"
    },
    {
      "name": "Ascendant Rune",
      "extra": "When a rune adds or raises a property, it has a chance to rise one tier more as a separate step, beyond the item's level limit. You see a second flash, hear a chime and read \"+1 affix tier\".",
      "mods": [
        {
          "stat": "AffixTierUpChance",
          "value": 0.1
        }
      ],
      "id": "o3341"
    },
    {
      "name": "Perfect Inscription",
      "extra": "A property rolled by a rune (Fate included) has a chance to take the highest value of its tier.",
      "mods": [
        {
          "stat": "AffixMaxRollChance",
          "value": 0.1
        }
      ],
      "id": "o3342"
    },
    {
      "name": "Portal Crate",
      "extra": "Away from a workbench, dismantling a portal packs it into a crate that keeps its tag, author, durability and Inscription Gate link. Place it back from the crate anywhere. A crate cannot pass through a portal.",
      "mods": [],
      "id": "o3343"
    },
    {
      "name": "Relic Passage",
      "extra": "Dragon eggs for summoning, Hildir's chests and dvergr parts (charred cogwheels, dvergr needles, mechanical springs) go through portals, with no portal toll. Ore and metal are not included.",
      "mods": [],
      "id": "o3344"
    },
    {
      "name": "Vacuum Chest",
      "extra": "Unlocks the Vacuum Chest at the Rune Carver Table. It takes finished goods from smelters, kilns, spinning wheels and windmills around it and feeds them from its contents. Shift + mouse wheel sets the radius, Shift + E the kind of goods it collects.",
      "mods": [],
      "id": "o3345"
    },
    {
      "name": "Chisel Quarrying",
      "extra": "Rune chisels also mine stone and ore deposits, like a pickaxe of the same metal: bronze, iron or black metal (flametal hits as hard as black metal). A deposit too hard for that pickaxe is too hard for the chisel. Chisel hits do not train the Pickaxes skill. Azurite veins are mined as before.",
      "mods": [],
      "id": "o3346"
    },
    {
      "name": "Last Touch",
      "extra": "Runic crafting can overspend an item's potential while any potential remains; the rest drops to zero.",
      "mods": [],
      "id": "o3347"
    },
    {
      "name": "Runic Vise",
      "extra": "One more alloy or glyph slot at the Runic Anvil, on top of the anvil's own slots.",
      "mods": [
        {
          "stat": "CapacityFlat",
          "value": 1.0,
          "subject": "RuneCraft"
        }
      ],
      "id": "o3348"
    }
  ],
  "icon": "craftart-runecarver-path"
}

Data from Path of Valheiman 6.0.6, extracted 2026-11-09.