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Rhythm: every hit in a row on one enemy gives #% increased attack speed, up to # times; a miss or # s without a hit resets it

Suffix · must be weapon; not spell

Property Value
Rolls on must be weapon; not spell
Source a Runecarver enchantment only
Families speed, attack
Group tree.attackspeedpct — An item can have only one property of the same group.

Tiers

Tier Item level Value Weight Share
T0 Meadows+ (1+) Rhythm: every hit in a row on one enemy gives 3% increased attack speed, up to 8 times; a miss or 3 s without a hit resets it 0 0.0%

Values by slot

Most properties roll bigger or smaller numbers depending on the item: the ranges below are what each slot gets.

Tier Regular One-handed weapon Two-handed weapon
T0 3%, 8, 3 3%, 8, 3 3%, 8, 3

Enchantment

This mod is a tier of the enchantment #% increased item attack speed (T0).

Patch history

Patch Change
Patch 6.0.0 (New) T0 (item level 1–∞, weight 0): Rhythm: every hit in a row on one enemy gives 3% increased attack speed, up to 8 times; a miss or 3 s without a hit resets it
Game data
{
  "id": "enchant.t0.rhythm",
  "place": "suffix",
  "target": "character",
  "families": [
    "speed",
    "attack"
  ],
  "group": "tree.attackspeedpct",
  "allowAll": [
    "weapon"
  ],
  "allowAny": [],
  "denyAny": [
    "spell"
  ],
  "weight": 0.0,
  "generation": false,
  "tiers": [
    {
      "id": "T0",
      "min": 1.0,
      "max": 1.0,
      "step": 1.0,
      "minLevel": 0,
      "maxLevel": null,
      "weight": 0.0
    }
  ]
}

Data from Path of Valheiman 6.0.6, extracted 2026-11-09.