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Incoming damage calculation

The order in which a hit on you is reduced: dodge and evasion, enemy scaling, damage taken, explosion and passive resistances, block, gear resistances, armour, endurance, rune shield, then health.

Patch history

Patch Change
Patch 6.0.5 (New) The order in which a hit on you is reduced: dodge and evasion, enemy scaling, damage taken, explosion and passive resistances, block, gear resistances, armour, endurance, rune shield, then health.

Data from Path of Valheiman 6.0.6, extracted 2026-11-09.