Incoming damage calculation¶
The order in which a hit on you is reduced: dodge and evasion, enemy scaling, damage taken, explosion and passive resistances, block, gear resistances, armour, endurance, rune shield, then health.
Patch history¶
| Patch | Change |
|---|---|
| Patch 6.0.5 (New) | The order in which a hit on you is reduced: dodge and evasion, enemy scaling, damage taken, explosion and passive resistances, block, gear resistances, armour, endurance, rune shield, then health. |
Data from Path of Valheiman 6.0.6, extracted 2026-11-09.