Skip to content

Woodcutter

Profession · Timber

Areas and stages

Each area of the profession on the craft tree can be revealed once you have earned enough craft XP in the profession. Your profession stage is the highest stage among the areas you have reached.

Craft XP Stage Area Lore
55 1 1 Every measured swing follows the grain. The axe keeps its rhythm while timber falls in steady piles.
184 2 7 A steady axe coaxes an extra log from the trunk. With the timber piled high, a well-handled cart carries the harvest home. When a great tree falls, it crushes all beneath it. Lumberjacks here know how to make every blow and every fall count. A keen edge finds the perfect cut. Sometimes a single swing splits the trunk deeper than ten others could.
547 3 8 Old pines crash down with the force of a giant's fist. The ground shakes when the lumberjack's work is done. A heavy blade and a mighty swing. Trees fall faster and harder in this part of the forest. The axe finds the heartwood with a single, perfect blow. Lumberjacks here strike where the grain is weakest.
908 4 6 A grove of ancient trees, shrouded in fog. The lumberjacks who worked here left behind tales and tools of an unknown craft.
1,594 5 5 Every tree here gives more than its share. Logs pile up quickly, and the woodpile grows tall by evening.
2,215 6 3 Strong shoulders and a sturdy pack. The lumberjack carries home a heavy load of timber as if it were kindling. One mighty swing cleaves through several trunks at once. The forest thins quickly before a master lumberjack's axe.
3,726 8 4 Steady hands keep the rhythm unbroken, one blow flowing into the next. The axe never loses its pace.
4,969 9 2 At the edge of the world stands a forest of giants. A legendary lumberjack can shatter a whole tree with one strike and carry its timber home.

Craft Notables

Name Effect
Chance to Shatter tree on Chopping +5% chance to finish in one hit when chopping a tree
Chopping area Deal 20% of hit damage to nearby enemies when chopping
Chopping speed 13% increased chopping attack speed
Extra log on chop +5% chance for extra log
Extra seed on chop +5% wild seed
Feller's Craft
Heavy Fall 30% increased damage against trees
Heavy Fall 30% increased damage against trees
Heavy Fall 25% increased falling tree damage
Heavy Fall 25% increased falling tree damage
Keen Edge +10% chopping critical strike chance
Keen Edge +25% chopping critical strike damage
Steady Hands +25% chopping series timing window
Timber Hauler +5% chance for extra log
10% increased cart handling ease
Timber Hauling 50% increased wood capacity
Timber Hauling 15% reduced wood weight

Quests

The game offers up to four quests per profession, drawn from these families. A family's variants add conditions or a target item. Targets, rewards and which variants appear depend on how many of the profession's areas you have revealed.

Add wood to a campfire

Offered from the start

Craft XP reward 0 revealed 1 revealed 2 revealed 3 revealed 4 revealed 5 revealed 6 revealed 7 revealed 8 revealed
131 158 184 210 237 263 289 315 342
56 variants
Conditions Target 0 revealed (wood) 1 revealed (wood) 2 revealed (wood) 3 revealed (wood) 4 revealed (wood) 5 revealed (wood) 6 revealed (wood) 7 revealed (wood) 8 revealed (wood)
— any 80 — — 152 — — — — —
in one life (death resets progress) any — 99 — — 168 — 213 236 259
along the shore any — 89 — — 150 — 191 211 232
at night any — 89 — — 150 — 191 211 232
during Corpse Run any — 37 — — 62 — 79 87 96
during rain any — 89 — — 150 — 191 211 232
near at least two enemies within 15 m any — 37 — — 62 — 79 87 96
while wet any — 89 — — 150 — 191 211 232
— Ancient Bark — 89 — — 150 — 191 211 232
— Ashwood — 89 — — 150 — 191 211 232
— Corewood — 89 — — 150 — 191 211 232
— Finewood — 89 — — 150 — 191 211 232
— Wood — 89 — — 150 — 191 211 232
— Yggdrasil Wood — 89 — — 150 — 191 211 232
in one life (death resets progress) Ancient Bark — — 104 123 143 162 181 201 220
along the shore Ancient Bark — — 93 110 128 145 162 180 197
at night Ancient Bark — — 93 110 128 145 162 180 197
during Corpse Run Ancient Bark — — 39 46 53 60 67 74 81
during rain Ancient Bark — — 93 110 128 145 162 180 197
near at least two enemies within 15 m Ancient Bark — — 39 46 53 60 67 74 81
while wet Ancient Bark — — 93 110 128 145 162 180 197
in one life (death resets progress) Ashwood — — 104 123 143 162 181 201 220
along the shore Ashwood — — 93 110 128 145 162 180 197
at night Ashwood — — 93 110 128 145 162 180 197
during Corpse Run Ashwood — — 39 46 53 60 67 74 81
during rain Ashwood — — 93 110 128 145 162 180 197
near at least two enemies within 15 m Ashwood — — 39 46 53 60 67 74 81
while wet Ashwood — — 93 110 128 145 162 180 197
in one life (death resets progress) Corewood — — 104 123 143 162 181 201 220
along the shore Corewood — — 93 110 128 145 162 180 197
at night Corewood — — 93 110 128 145 162 180 197
during Corpse Run Corewood — — 39 46 53 60 67 74 81
during rain Corewood — — 93 110 128 145 162 180 197
near at least two enemies within 15 m Corewood — — 39 46 53 60 67 74 81
while wet Corewood — — 93 110 128 145 162 180 197
in one life (death resets progress) Finewood — — 104 123 143 162 181 201 220
along the shore Finewood — — 93 110 128 145 162 180 197
at night Finewood — — 93 110 128 145 162 180 197
during Corpse Run Finewood — — 39 46 53 60 67 74 81
during rain Finewood — — 93 110 128 145 162 180 197
near at least two enemies within 15 m Finewood — — 39 46 53 60 67 74 81
while wet Finewood — — 93 110 128 145 162 180 197
in one life (death resets progress) Wood — — 104 123 143 162 181 201 220
along the shore Wood — — 93 110 128 145 162 180 197
at night Wood — — 93 110 128 145 162 180 197
during Corpse Run Wood — — 39 46 53 60 67 74 81
during rain Wood — — 93 110 128 145 162 180 197
near at least two enemies within 15 m Wood — — 39 46 53 60 67 74 81
while wet Wood — — 93 110 128 145 162 180 197
in one life (death resets progress) Yggdrasil Wood — — 104 123 143 162 181 201 220
along the shore Yggdrasil Wood — — 93 110 128 145 162 180 197
at night Yggdrasil Wood — — 93 110 128 145 162 180 197
during Corpse Run Yggdrasil Wood — — 39 46 53 60 67 74 81
during rain Yggdrasil Wood — — 93 110 128 145 162 180 197
near at least two enemies within 15 m Yggdrasil Wood — — 39 46 53 60 67 74 81
while wet Yggdrasil Wood — — 93 110 128 145 162 180 197

Fell trees

Offered from the start

Craft XP reward 0 revealed 1 revealed 2 revealed 3 revealed 4 revealed 5 revealed 6 revealed 7 revealed 8 revealed
428 514 600 685 771 857 942 1,028 1,114
10 variants
Conditions Target 0 revealed (trees) 1 revealed (trees) 2 revealed (trees) 3 revealed (trees) 4 revealed (trees) 5 revealed (trees) 6 revealed (trees) 7 revealed (trees) 8 revealed (trees)
— any 30 — — 57 — — — — —
in one life (death resets progress) any — 38 46 55 63 72 80 89 97
along the shore any — 34 41 49 57 64 72 80 87
at night any — 34 41 49 57 64 72 80 87
during Corpse Run any — 14 17 20 24 27 30 33 36
during rain any — 34 41 49 57 64 72 80 87
near at least two enemies within 15 m any — 14 17 20 24 27 30 33 36
planted by you any — 34 41 49 57 64 72 80 87
while wet any — 34 41 49 57 64 72 80 87
with tool durability above 95% any — 24 29 35 40 45 51 56 62

Plant trees

Offered from the start

Craft XP reward 0 revealed 1 revealed 2 revealed 3 revealed 4 revealed 5 revealed 6 revealed 7 revealed 8 revealed
216 259 302 346 389 432 475 518 562
54 variants
Conditions Target 0 revealed (trees) 1 revealed (trees) 2 revealed (trees) 3 revealed (trees) 4 revealed (trees) 5 revealed (trees) 6 revealed (trees) 7 revealed (trees) 8 revealed (trees)
— any 30 — — 57 — — — — —
in one life (death resets progress) any — 38 — — 63 — 80 89 97
along the shore any — 34 — — 57 — 72 80 87
at night any — 34 — — 57 — 72 80 87
during Corpse Run any — 14 — — 24 — 30 33 36
during rain any — 34 — — 57 — 72 80 87
near at least two enemies within 15 m any — 14 — — 24 — 30 33 36
while wet any — 34 — — 57 — 72 80 87
with tool durability above 95% any — 24 — — 40 — 51 56 62
— Beech — 34 — — 57 — 72 80 87
— Birch — 34 — — 57 — 72 80 87
— Fir — 34 — — 57 — 72 80 87
— Oak — 34 — — 57 — 72 80 87
— Pine — 34 — — 57 — 72 80 87
in one life (death resets progress) Beech — — 39 47 54 61 68 76 83
along the shore Beech — — 35 42 48 55 61 68 74
at night Beech — — 35 42 48 55 61 68 74
during Corpse Run Beech — — 15 17 20 23 25 28 31
during rain Beech — — 35 42 48 55 61 68 74
near at least two enemies within 15 m Beech — — 15 17 20 23 25 28 31
while wet Beech — — 35 42 48 55 61 68 74
with tool durability above 95% Beech — — 25 30 34 39 43 48 53
in one life (death resets progress) Birch — — 39 47 54 61 68 76 83
along the shore Birch — — 35 42 48 55 61 68 74
at night Birch — — 35 42 48 55 61 68 74
during Corpse Run Birch — — 15 17 20 23 25 28 31
during rain Birch — — 35 42 48 55 61 68 74
near at least two enemies within 15 m Birch — — 15 17 20 23 25 28 31
while wet Birch — — 35 42 48 55 61 68 74
with tool durability above 95% Birch — — 25 30 34 39 43 48 53
in one life (death resets progress) Fir — — 39 47 54 61 68 76 83
along the shore Fir — — 35 42 48 55 61 68 74
at night Fir — — 35 42 48 55 61 68 74
during Corpse Run Fir — — 15 17 20 23 25 28 31
during rain Fir — — 35 42 48 55 61 68 74
near at least two enemies within 15 m Fir — — 15 17 20 23 25 28 31
while wet Fir — — 35 42 48 55 61 68 74
with tool durability above 95% Fir — — 25 30 34 39 43 48 53
in one life (death resets progress) Oak — — 39 47 54 61 68 76 83
along the shore Oak — — 35 42 48 55 61 68 74
at night Oak — — 35 42 48 55 61 68 74
during Corpse Run Oak — — 15 17 20 23 25 28 31
during rain Oak — — 35 42 48 55 61 68 74
near at least two enemies within 15 m Oak — — 15 17 20 23 25 28 31
while wet Oak — — 35 42 48 55 61 68 74
with tool durability above 95% Oak — — 25 30 34 39 43 48 53
in one life (death resets progress) Pine — — 39 47 54 61 68 76 83
along the shore Pine — — 35 42 48 55 61 68 74
at night Pine — — 35 42 48 55 61 68 74
during Corpse Run Pine — — 15 17 20 23 25 28 31
during rain Pine — — 35 42 48 55 61 68 74
near at least two enemies within 15 m Pine — — 15 17 20 23 25 28 31
while wet Pine — — 35 42 48 55 61 68 74
with tool durability above 95% Pine — — 25 30 34 39 43 48 53

Sacrifice items to the sea

Offered from the start

Craft XP reward 0 revealed 1 revealed 2 revealed 3 revealed 4 revealed 5 revealed 6 revealed 7 revealed 8 revealed
216 259 302 346 389 432 475 518 562
49 variants
Conditions Target 0 revealed (wood) 1 revealed (wood) 2 revealed (wood) 3 revealed (wood) 4 revealed (wood) 5 revealed (wood) 6 revealed (wood) 7 revealed (wood) 8 revealed (wood)
— any 50 — — 95 — — — — —
in one life (death resets progress) any — 62 — — 105 — 133 148 162
at night any — 56 — — 94 — 119 132 145
during Corpse Run any — 23 — — 39 — 49 55 60
during rain any — 56 — — 94 — 119 132 145
near at least two enemies within 15 m any — 23 — — 39 — 49 55 60
while wet any — 56 — — 94 — 119 132 145
— Ancient Bark — 56 — — 94 — 119 132 145
— Ashwood — 56 — — 94 — 119 132 145
— Corewood — 56 — — 94 — 119 132 145
— Finewood — 56 — — 94 — 119 132 145
— Wood — 56 — — 94 — 119 132 145
— Yggdrasil Wood — 56 — — 94 — 119 132 145
in one life (death resets progress) Ancient Bark — — 65 77 89 101 114 126 138
at night Ancient Bark — — 58 69 80 91 102 112 123
during Corpse Run Ancient Bark — — 24 29 33 38 42 47 51
during rain Ancient Bark — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Ancient Bark — — 24 29 33 38 42 47 51
while wet Ancient Bark — — 58 69 80 91 102 112 123
in one life (death resets progress) Ashwood — — 65 77 89 101 114 126 138
at night Ashwood — — 58 69 80 91 102 112 123
during Corpse Run Ashwood — — 24 29 33 38 42 47 51
during rain Ashwood — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Ashwood — — 24 29 33 38 42 47 51
while wet Ashwood — — 58 69 80 91 102 112 123
in one life (death resets progress) Corewood — — 65 77 89 101 114 126 138
at night Corewood — — 58 69 80 91 102 112 123
during Corpse Run Corewood — — 24 29 33 38 42 47 51
during rain Corewood — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Corewood — — 24 29 33 38 42 47 51
while wet Corewood — — 58 69 80 91 102 112 123
in one life (death resets progress) Finewood — — 65 77 89 101 114 126 138
at night Finewood — — 58 69 80 91 102 112 123
during Corpse Run Finewood — — 24 29 33 38 42 47 51
during rain Finewood — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Finewood — — 24 29 33 38 42 47 51
while wet Finewood — — 58 69 80 91 102 112 123
in one life (death resets progress) Wood — — 65 77 89 101 114 126 138
at night Wood — — 58 69 80 91 102 112 123
during Corpse Run Wood — — 24 29 33 38 42 47 51
during rain Wood — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Wood — — 24 29 33 38 42 47 51
while wet Wood — — 58 69 80 91 102 112 123
in one life (death resets progress) Yggdrasil Wood — — 65 77 89 101 114 126 138
at night Yggdrasil Wood — — 58 69 80 91 102 112 123
during Corpse Run Yggdrasil Wood — — 24 29 33 38 42 47 51
during rain Yggdrasil Wood — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Yggdrasil Wood — — 24 29 33 38 42 47 51
while wet Yggdrasil Wood — — 58 69 80 91 102 112 123

Send items down a mountain

Offered from the start

Craft XP reward 0 revealed 1 revealed 2 revealed 3 revealed 4 revealed 5 revealed 6 revealed 7 revealed 8 revealed
216 259 302 346 389 432 475 518 562
49 variants
Conditions Target 0 revealed (wood) 1 revealed (wood) 2 revealed (wood) 3 revealed (wood) 4 revealed (wood) 5 revealed (wood) 6 revealed (wood) 7 revealed (wood) 8 revealed (wood)
— any 50 — — 95 — — — — —
in one life (death resets progress) any — 62 — — 105 — 133 148 162
at night any — 56 — — 94 — 119 132 145
during Corpse Run any — 23 — — 39 — 49 55 60
during rain any — 56 — — 94 — 119 132 145
near at least two enemies within 15 m any — 23 — — 39 — 49 55 60
while wet any — 56 — — 94 — 119 132 145
— Ancient Bark — 56 — — 94 — 119 132 145
— Ashwood — 56 — — 94 — 119 132 145
— Corewood — 56 — — 94 — 119 132 145
— Finewood — 56 — — 94 — 119 132 145
— Wood — 56 — — 94 — 119 132 145
— Yggdrasil Wood — 56 — — 94 — 119 132 145
in one life (death resets progress) Ancient Bark — — 65 77 89 101 114 126 138
at night Ancient Bark — — 58 69 80 91 102 112 123
during Corpse Run Ancient Bark — — 24 29 33 38 42 47 51
during rain Ancient Bark — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Ancient Bark — — 24 29 33 38 42 47 51
while wet Ancient Bark — — 58 69 80 91 102 112 123
in one life (death resets progress) Ashwood — — 65 77 89 101 114 126 138
at night Ashwood — — 58 69 80 91 102 112 123
during Corpse Run Ashwood — — 24 29 33 38 42 47 51
during rain Ashwood — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Ashwood — — 24 29 33 38 42 47 51
while wet Ashwood — — 58 69 80 91 102 112 123
in one life (death resets progress) Corewood — — 65 77 89 101 114 126 138
at night Corewood — — 58 69 80 91 102 112 123
during Corpse Run Corewood — — 24 29 33 38 42 47 51
during rain Corewood — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Corewood — — 24 29 33 38 42 47 51
while wet Corewood — — 58 69 80 91 102 112 123
in one life (death resets progress) Finewood — — 65 77 89 101 114 126 138
at night Finewood — — 58 69 80 91 102 112 123
during Corpse Run Finewood — — 24 29 33 38 42 47 51
during rain Finewood — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Finewood — — 24 29 33 38 42 47 51
while wet Finewood — — 58 69 80 91 102 112 123
in one life (death resets progress) Wood — — 65 77 89 101 114 126 138
at night Wood — — 58 69 80 91 102 112 123
during Corpse Run Wood — — 24 29 33 38 42 47 51
during rain Wood — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Wood — — 24 29 33 38 42 47 51
while wet Wood — — 58 69 80 91 102 112 123
in one life (death resets progress) Yggdrasil Wood — — 65 77 89 101 114 126 138
at night Yggdrasil Wood — — 58 69 80 91 102 112 123
during Corpse Run Yggdrasil Wood — — 24 29 33 38 42 47 51
during rain Yggdrasil Wood — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Yggdrasil Wood — — 24 29 33 38 42 47 51
while wet Yggdrasil Wood — — 58 69 80 91 102 112 123

Not offered (16)

Tasks in the game files that the quest system never offers (older hand-written quests the composed families replaced, or removed ones)
Task
Fell beech trees. Unimplemented
Perform accurate continuations of a chopping series. Unimplemented
Fell beech trees you planted yourself. Unimplemented
Fell trees. Progress resets on death. Unimplemented
Fell ancient trees. Unimplemented
Knock down a tree with another falling tree. Unimplemented removed
Fell beech trees. Unimplemented
Fell birch trees. Unimplemented
Fell pine trees you planted yourself. Unimplemented
Fell birch trees you planted yourself. Unimplemented
Put wood into a lit campfire: every piece you add counts. Unimplemented
Put wood into a lit campfire: every piece you add counts. Unimplemented
Put wood into a lit campfire: every piece you add counts. Unimplemented
Put wood into a lit campfire: every piece you add counts. Unimplemented
Put wood into a lit campfire: every piece you add counts. Unimplemented
Put wood into a lit campfire: every piece you add counts. Unimplemented

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.