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Smith

Profession · Forge

Areas and stages

Each area of the profession on the craft tree can be revealed once you have earned enough craft XP in the profession. Your profession stage is the highest stage among the areas you have reached.

Craft XP Stage Area Lore
86 1 7 Blade, breastplate and shield take shape beside a small forge. A careful smith works quickly and wastes no scrap of metal.
306 2 1 Some blades and coats of mail leave the quench finer than intended. Metal from this anvil endures many battles.
908 3 4 Bog iron and copper sing in the smelter. A skilled smith draws an extra bar from every load of ore.
1,535 4 5 The great smelter is fed to the brim. A wise smith builds a furnace that can hold more ore and coal at once.
2,681 5 6 Bellows roar and the ore melts quickly. In this forge, metal is never wasted and bars pour out fast.
3,726 6 3 The hammer rises and falls like Thor’s own. Metal weapons and armour take shape before the embers fade.
4,969 7 2 In the Dvergr forges of the Mistlands, blades were made to last forever. The smith's load of ore weighs lightly on the shoulders.

Craft Notables

Name Effect
Bar capacity 40% increased bar capacity
Crafted Smith equipment durability 15% increased crafted Smith equipment durability
Crafted Smith equipment durability 15% increased crafted Smith equipment durability
Extra bar on smelt +5% chance for extra bar
Metal recovery on salvage +8% chance to recover each lost unit of metal on salvage
Smelting materials weight 15% reduced bar and coal weight
Smelting speed 20% increased smelting and kiln speed
Smith equipment crafting speed 20% increased Smith crafting speed
Smith equipment crafting speed 20% increased Smith crafting speed
+8% chance to recover each lost unit of metal on salvage
Smith equipment extra quality +5% chance for extra quality when crafting or upgrading Smith equipment

Quests

The game offers up to four quests per profession, drawn from these families. A family's variants add conditions or a target item. Targets, rewards and which variants appear depend on how many of the profession's areas you have revealed.

Craft equipment with metal, stone, flint or obsidian in its recipe

Offered from the start

Craft XP reward 0 revealed 1 revealed 2 revealed 3 revealed 4 revealed 5 revealed 6 revealed 7 revealed
338 406 474 541 609 677 744 812
91 variants
Conditions Target 0 revealed (pieces of equipment) 1 revealed (pieces of equipment) 2 revealed (pieces of equipment) 3 revealed (pieces of equipment) 4 revealed (pieces of equipment) 5 revealed (pieces of equipment) 6 revealed (pieces of equipment) 7 revealed (pieces of equipment)
— any 4 — — 8 — — — —
in one life (death resets progress) any — 5 — — 9 — 11 12
at night any — 5 — — 8 — 10 11
during Corpse Run any — 2 — — 4 — 4 5
during rain any — 5 — — 8 — 10 11
near at least two enemies within 15 m any — 2 — — 4 — 4 5
while wet any — 5 — — 8 — 10 11
— Ancient Metal — 5 — — 8 — 10 11
— Black Metal — 5 — — 8 — 10 11
— Bronze — 5 — — 8 — 10 11
— Bronze Nails — 5 — — 8 — 10 11
— Copper — 5 — — 8 — 10 11
— Flint — 5 — — 8 — 10 11
— Iron — 5 — — 8 — 10 11
— Iron Nails — 5 — — 8 — 10 11
— Obsidian — 5 — — 8 — 10 11
— Silver — 5 — — 8 — 10 11
— Stone — 5 — — 8 — 10 11
— Tin — 5 — — 8 — 10 11
in one life (death resets progress) Ancient Metal — — 6 7 8 9 10 11
at night Ancient Metal — — 5 6 7 8 9 9
during Corpse Run Ancient Metal — — 2 3 3 3 4 4
during rain Ancient Metal — — 5 6 7 8 9 9
near at least two enemies within 15 m Ancient Metal — — 2 3 3 3 4 4
while wet Ancient Metal — — 5 6 7 8 9 9
in one life (death resets progress) Black Metal — — 6 7 8 9 10 11
at night Black Metal — — 5 6 7 8 9 9
during Corpse Run Black Metal — — 2 3 3 3 4 4
during rain Black Metal — — 5 6 7 8 9 9
near at least two enemies within 15 m Black Metal — — 2 3 3 3 4 4
while wet Black Metal — — 5 6 7 8 9 9
in one life (death resets progress) Bronze — — 6 7 8 9 10 11
at night Bronze — — 5 6 7 8 9 9
during Corpse Run Bronze — — 2 3 3 3 4 4
during rain Bronze — — 5 6 7 8 9 9
near at least two enemies within 15 m Bronze — — 2 3 3 3 4 4
while wet Bronze — — 5 6 7 8 9 9
in one life (death resets progress) Bronze Nails — — 6 7 8 9 10 11
at night Bronze Nails — — 5 6 7 8 9 9
during Corpse Run Bronze Nails — — 2 3 3 3 4 4
during rain Bronze Nails — — 5 6 7 8 9 9
near at least two enemies within 15 m Bronze Nails — — 2 3 3 3 4 4
while wet Bronze Nails — — 5 6 7 8 9 9
in one life (death resets progress) Copper — — 6 7 8 9 10 11
at night Copper — — 5 6 7 8 9 9
during Corpse Run Copper — — 2 3 3 3 4 4
during rain Copper — — 5 6 7 8 9 9
near at least two enemies within 15 m Copper — — 2 3 3 3 4 4
while wet Copper — — 5 6 7 8 9 9
in one life (death resets progress) Flint — — 6 7 8 9 10 11
at night Flint — — 5 6 7 8 9 9
during Corpse Run Flint — — 2 3 3 3 4 4
during rain Flint — — 5 6 7 8 9 9
near at least two enemies within 15 m Flint — — 2 3 3 3 4 4
while wet Flint — — 5 6 7 8 9 9
in one life (death resets progress) Iron — — 6 7 8 9 10 11
at night Iron — — 5 6 7 8 9 9
during Corpse Run Iron — — 2 3 3 3 4 4
during rain Iron — — 5 6 7 8 9 9
near at least two enemies within 15 m Iron — — 2 3 3 3 4 4
while wet Iron — — 5 6 7 8 9 9
in one life (death resets progress) Iron Nails — — 6 7 8 9 10 11
at night Iron Nails — — 5 6 7 8 9 9
during Corpse Run Iron Nails — — 2 3 3 3 4 4
during rain Iron Nails — — 5 6 7 8 9 9
near at least two enemies within 15 m Iron Nails — — 2 3 3 3 4 4
while wet Iron Nails — — 5 6 7 8 9 9
in one life (death resets progress) Obsidian — — 6 7 8 9 10 11
at night Obsidian — — 5 6 7 8 9 9
during Corpse Run Obsidian — — 2 3 3 3 4 4
during rain Obsidian — — 5 6 7 8 9 9
near at least two enemies within 15 m Obsidian — — 2 3 3 3 4 4
while wet Obsidian — — 5 6 7 8 9 9
in one life (death resets progress) Silver — — 6 7 8 9 10 11
at night Silver — — 5 6 7 8 9 9
during Corpse Run Silver — — 2 3 3 3 4 4
during rain Silver — — 5 6 7 8 9 9
near at least two enemies within 15 m Silver — — 2 3 3 3 4 4
while wet Silver — — 5 6 7 8 9 9
in one life (death resets progress) Stone — — 6 7 8 9 10 11
at night Stone — — 5 6 7 8 9 9
during Corpse Run Stone — — 2 3 3 3 4 4
during rain Stone — — 5 6 7 8 9 9
near at least two enemies within 15 m Stone — — 2 3 3 3 4 4
while wet Stone — — 5 6 7 8 9 9
in one life (death resets progress) Tin — — 6 7 8 9 10 11
at night Tin — — 5 6 7 8 9 9
during Corpse Run Tin — — 2 3 3 3 4 4
during rain Tin — — 5 6 7 8 9 9
near at least two enemies within 15 m Tin — — 2 3 3 3 4 4
while wet Tin — — 5 6 7 8 9 9

Sacrifice items to the sea

Offered from the start

Craft XP reward 0 revealed 1 revealed 2 revealed 3 revealed 4 revealed 5 revealed 6 revealed 7 revealed
596 715 834 953 1,072 1,192 1,311 1,430
56 variants
Conditions Target 0 revealed (ingots) 1 revealed (ingots) 2 revealed (ingots) 3 revealed (ingots) 4 revealed (ingots) 5 revealed (ingots) 6 revealed (ingots) 7 revealed (ingots)
— any 50 — — 95 — — — —
in one life (death resets progress) any — 62 — — 105 — 133 148
at night any — 56 — — 94 — 119 132
during Corpse Run any — 23 — — 39 — 49 55
during rain any — 56 — — 94 — 119 132
near at least two enemies within 15 m any — 23 — — 39 — 49 55
while wet any — 56 — — 94 — 119 132
— Ancient Metal — 56 — — 94 — 119 132
— Black Metal — 56 — — 94 — 119 132
— Bronze — 56 — — 94 — 119 132
— Copper — 56 — — 94 — 119 132
— Iron — 56 — — 94 — 119 132
— Silver — 56 — — 94 — 119 132
— Tin — 56 — — 94 — 119 132
in one life (death resets progress) Ancient Metal — — 65 77 89 101 114 126
at night Ancient Metal — — 58 69 80 91 102 112
during Corpse Run Ancient Metal — — 24 29 33 38 42 47
during rain Ancient Metal — — 58 69 80 91 102 112
near at least two enemies within 15 m Ancient Metal — — 24 29 33 38 42 47
while wet Ancient Metal — — 58 69 80 91 102 112
in one life (death resets progress) Black Metal — — 65 77 89 101 114 126
at night Black Metal — — 58 69 80 91 102 112
during Corpse Run Black Metal — — 24 29 33 38 42 47
during rain Black Metal — — 58 69 80 91 102 112
near at least two enemies within 15 m Black Metal — — 24 29 33 38 42 47
while wet Black Metal — — 58 69 80 91 102 112
in one life (death resets progress) Bronze — — 65 77 89 101 114 126
at night Bronze — — 58 69 80 91 102 112
during Corpse Run Bronze — — 24 29 33 38 42 47
during rain Bronze — — 58 69 80 91 102 112
near at least two enemies within 15 m Bronze — — 24 29 33 38 42 47
while wet Bronze — — 58 69 80 91 102 112
in one life (death resets progress) Copper — — 65 77 89 101 114 126
at night Copper — — 58 69 80 91 102 112
during Corpse Run Copper — — 24 29 33 38 42 47
during rain Copper — — 58 69 80 91 102 112
near at least two enemies within 15 m Copper — — 24 29 33 38 42 47
while wet Copper — — 58 69 80 91 102 112
in one life (death resets progress) Iron — — 65 77 89 101 114 126
at night Iron — — 58 69 80 91 102 112
during Corpse Run Iron — — 24 29 33 38 42 47
during rain Iron — — 58 69 80 91 102 112
near at least two enemies within 15 m Iron — — 24 29 33 38 42 47
while wet Iron — — 58 69 80 91 102 112
in one life (death resets progress) Silver — — 65 77 89 101 114 126
at night Silver — — 58 69 80 91 102 112
during Corpse Run Silver — — 24 29 33 38 42 47
during rain Silver — — 58 69 80 91 102 112
near at least two enemies within 15 m Silver — — 24 29 33 38 42 47
while wet Silver — — 58 69 80 91 102 112
in one life (death resets progress) Tin — — 65 77 89 101 114 126
at night Tin — — 58 69 80 91 102 112
during Corpse Run Tin — — 24 29 33 38 42 47
during rain Tin — — 58 69 80 91 102 112
near at least two enemies within 15 m Tin — — 24 29 33 38 42 47
while wet Tin — — 58 69 80 91 102 112

Sacrifice items to the sea

Offered from the start

Craft XP reward 0 revealed 1 revealed 2 revealed 3 revealed 4 revealed 5 revealed 6 revealed 7 revealed
596 715 834 953 1,072 1,192 1,311 1,430
91 variants
Conditions Target 0 revealed (pieces of equipment) 1 revealed (pieces of equipment) 2 revealed (pieces of equipment) 3 revealed (pieces of equipment) 4 revealed (pieces of equipment) 5 revealed (pieces of equipment) 6 revealed (pieces of equipment) 7 revealed (pieces of equipment)
— any 6 — — 12 — — — —
in one life (death resets progress) any — 8 — — 13 — 16 18
at night any — 7 — — 12 — 15 16
during Corpse Run any — 3 — — 5 — 6 7
during rain any — 7 — — 12 — 15 16
near at least two enemies within 15 m any — 3 — — 5 — 6 7
while wet any — 7 — — 12 — 15 16
— Ancient Metal — 7 — — 12 — 15 16
— Black Metal — 7 — — 12 — 15 16
— Bronze — 7 — — 12 — 15 16
— Bronze Nails — 7 — — 12 — 15 16
— Copper — 7 — — 12 — 15 16
— Flint — 7 — — 12 — 15 16
— Iron — 7 — — 12 — 15 16
— Iron Nails — 7 — — 12 — 15 16
— Obsidian — 7 — — 12 — 15 16
— Silver — 7 — — 12 — 15 16
— Stone — 7 — — 12 — 15 16
— Tin — 7 — — 12 — 15 16
in one life (death resets progress) Ancient Metal — — 8 10 11 13 14 16
at night Ancient Metal — — 7 9 10 11 13 14
during Corpse Run Ancient Metal — — 3 4 4 5 5 6
during rain Ancient Metal — — 7 9 10 11 13 14
near at least two enemies within 15 m Ancient Metal — — 3 4 4 5 5 6
while wet Ancient Metal — — 7 9 10 11 13 14
in one life (death resets progress) Black Metal — — 8 10 11 13 14 16
at night Black Metal — — 7 9 10 11 13 14
during Corpse Run Black Metal — — 3 4 4 5 5 6
during rain Black Metal — — 7 9 10 11 13 14
near at least two enemies within 15 m Black Metal — — 3 4 4 5 5 6
while wet Black Metal — — 7 9 10 11 13 14
in one life (death resets progress) Bronze — — 8 10 11 13 14 16
at night Bronze — — 7 9 10 11 13 14
during Corpse Run Bronze — — 3 4 4 5 5 6
during rain Bronze — — 7 9 10 11 13 14
near at least two enemies within 15 m Bronze — — 3 4 4 5 5 6
while wet Bronze — — 7 9 10 11 13 14
in one life (death resets progress) Bronze Nails — — 8 10 11 13 14 16
at night Bronze Nails — — 7 9 10 11 13 14
during Corpse Run Bronze Nails — — 3 4 4 5 5 6
during rain Bronze Nails — — 7 9 10 11 13 14
near at least two enemies within 15 m Bronze Nails — — 3 4 4 5 5 6
while wet Bronze Nails — — 7 9 10 11 13 14
in one life (death resets progress) Copper — — 8 10 11 13 14 16
at night Copper — — 7 9 10 11 13 14
during Corpse Run Copper — — 3 4 4 5 5 6
during rain Copper — — 7 9 10 11 13 14
near at least two enemies within 15 m Copper — — 3 4 4 5 5 6
while wet Copper — — 7 9 10 11 13 14
in one life (death resets progress) Flint — — 8 10 11 13 14 16
at night Flint — — 7 9 10 11 13 14
during Corpse Run Flint — — 3 4 4 5 5 6
during rain Flint — — 7 9 10 11 13 14
near at least two enemies within 15 m Flint — — 3 4 4 5 5 6
while wet Flint — — 7 9 10 11 13 14
in one life (death resets progress) Iron — — 8 10 11 13 14 16
at night Iron — — 7 9 10 11 13 14
during Corpse Run Iron — — 3 4 4 5 5 6
during rain Iron — — 7 9 10 11 13 14
near at least two enemies within 15 m Iron — — 3 4 4 5 5 6
while wet Iron — — 7 9 10 11 13 14
in one life (death resets progress) Iron Nails — — 8 10 11 13 14 16
at night Iron Nails — — 7 9 10 11 13 14
during Corpse Run Iron Nails — — 3 4 4 5 5 6
during rain Iron Nails — — 7 9 10 11 13 14
near at least two enemies within 15 m Iron Nails — — 3 4 4 5 5 6
while wet Iron Nails — — 7 9 10 11 13 14
in one life (death resets progress) Obsidian — — 8 10 11 13 14 16
at night Obsidian — — 7 9 10 11 13 14
during Corpse Run Obsidian — — 3 4 4 5 5 6
during rain Obsidian — — 7 9 10 11 13 14
near at least two enemies within 15 m Obsidian — — 3 4 4 5 5 6
while wet Obsidian — — 7 9 10 11 13 14
in one life (death resets progress) Silver — — 8 10 11 13 14 16
at night Silver — — 7 9 10 11 13 14
during Corpse Run Silver — — 3 4 4 5 5 6
during rain Silver — — 7 9 10 11 13 14
near at least two enemies within 15 m Silver — — 3 4 4 5 5 6
while wet Silver — — 7 9 10 11 13 14
in one life (death resets progress) Stone — — 8 10 11 13 14 16
at night Stone — — 7 9 10 11 13 14
during Corpse Run Stone — — 3 4 4 5 5 6
during rain Stone — — 7 9 10 11 13 14
near at least two enemies within 15 m Stone — — 3 4 4 5 5 6
while wet Stone — — 7 9 10 11 13 14
in one life (death resets progress) Tin — — 8 10 11 13 14 16
at night Tin — — 7 9 10 11 13 14
during Corpse Run Tin — — 3 4 4 5 5 6
during rain Tin — — 7 9 10 11 13 14
near at least two enemies within 15 m Tin — — 3 4 4 5 5 6
while wet Tin — — 7 9 10 11 13 14

Send items down a mountain

Offered from the start

Craft XP reward 0 revealed 1 revealed 2 revealed 3 revealed 4 revealed 5 revealed 6 revealed 7 revealed
216 259 302 346 389 432 475 518
56 variants
Conditions Target 0 revealed (ingots) 1 revealed (ingots) 2 revealed (ingots) 3 revealed (ingots) 4 revealed (ingots) 5 revealed (ingots) 6 revealed (ingots) 7 revealed (ingots)
— any 50 — — 95 — — — —
in one life (death resets progress) any — 62 — — 105 — 133 148
at night any — 56 — — 94 — 119 132
during Corpse Run any — 23 — — 39 — 49 55
during rain any — 56 — — 94 — 119 132
near at least two enemies within 15 m any — 23 — — 39 — 49 55
while wet any — 56 — — 94 — 119 132
— Ancient Metal — 56 — — 94 — 119 132
— Black Metal — 56 — — 94 — 119 132
— Bronze — 56 — — 94 — 119 132
— Copper — 56 — — 94 — 119 132
— Iron — 56 — — 94 — 119 132
— Silver — 56 — — 94 — 119 132
— Tin — 56 — — 94 — 119 132
in one life (death resets progress) Ancient Metal — — 65 77 89 101 114 126
at night Ancient Metal — — 58 69 80 91 102 112
during Corpse Run Ancient Metal — — 24 29 33 38 42 47
during rain Ancient Metal — — 58 69 80 91 102 112
near at least two enemies within 15 m Ancient Metal — — 24 29 33 38 42 47
while wet Ancient Metal — — 58 69 80 91 102 112
in one life (death resets progress) Black Metal — — 65 77 89 101 114 126
at night Black Metal — — 58 69 80 91 102 112
during Corpse Run Black Metal — — 24 29 33 38 42 47
during rain Black Metal — — 58 69 80 91 102 112
near at least two enemies within 15 m Black Metal — — 24 29 33 38 42 47
while wet Black Metal — — 58 69 80 91 102 112
in one life (death resets progress) Bronze — — 65 77 89 101 114 126
at night Bronze — — 58 69 80 91 102 112
during Corpse Run Bronze — — 24 29 33 38 42 47
during rain Bronze — — 58 69 80 91 102 112
near at least two enemies within 15 m Bronze — — 24 29 33 38 42 47
while wet Bronze — — 58 69 80 91 102 112
in one life (death resets progress) Copper — — 65 77 89 101 114 126
at night Copper — — 58 69 80 91 102 112
during Corpse Run Copper — — 24 29 33 38 42 47
during rain Copper — — 58 69 80 91 102 112
near at least two enemies within 15 m Copper — — 24 29 33 38 42 47
while wet Copper — — 58 69 80 91 102 112
in one life (death resets progress) Iron — — 65 77 89 101 114 126
at night Iron — — 58 69 80 91 102 112
during Corpse Run Iron — — 24 29 33 38 42 47
during rain Iron — — 58 69 80 91 102 112
near at least two enemies within 15 m Iron — — 24 29 33 38 42 47
while wet Iron — — 58 69 80 91 102 112
in one life (death resets progress) Silver — — 65 77 89 101 114 126
at night Silver — — 58 69 80 91 102 112
during Corpse Run Silver — — 24 29 33 38 42 47
during rain Silver — — 58 69 80 91 102 112
near at least two enemies within 15 m Silver — — 24 29 33 38 42 47
while wet Silver — — 58 69 80 91 102 112
in one life (death resets progress) Tin — — 65 77 89 101 114 126
at night Tin — — 58 69 80 91 102 112
during Corpse Run Tin — — 24 29 33 38 42 47
during rain Tin — — 58 69 80 91 102 112
near at least two enemies within 15 m Tin — — 24 29 33 38 42 47
while wet Tin — — 58 69 80 91 102 112

Send items down a mountain

Offered from the start

Craft XP reward 0 revealed 1 revealed 2 revealed 3 revealed 4 revealed 5 revealed 6 revealed 7 revealed
216 259 302 346 389 432 475 518
91 variants
Conditions Target 0 revealed (pieces of equipment) 1 revealed (pieces of equipment) 2 revealed (pieces of equipment) 3 revealed (pieces of equipment) 4 revealed (pieces of equipment) 5 revealed (pieces of equipment) 6 revealed (pieces of equipment) 7 revealed (pieces of equipment)
— any 6 — — 12 — — — —
in one life (death resets progress) any — 8 — — 13 — 16 18
at night any — 7 — — 12 — 15 16
during Corpse Run any — 3 — — 5 — 6 7
during rain any — 7 — — 12 — 15 16
near at least two enemies within 15 m any — 3 — — 5 — 6 7
while wet any — 7 — — 12 — 15 16
— Ancient Metal — 7 — — 12 — 15 16
— Black Metal — 7 — — 12 — 15 16
— Bronze — 7 — — 12 — 15 16
— Bronze Nails — 7 — — 12 — 15 16
— Copper — 7 — — 12 — 15 16
— Flint — 7 — — 12 — 15 16
— Iron — 7 — — 12 — 15 16
— Iron Nails — 7 — — 12 — 15 16
— Obsidian — 7 — — 12 — 15 16
— Silver — 7 — — 12 — 15 16
— Stone — 7 — — 12 — 15 16
— Tin — 7 — — 12 — 15 16
in one life (death resets progress) Ancient Metal — — 8 10 11 13 14 16
at night Ancient Metal — — 7 9 10 11 13 14
during Corpse Run Ancient Metal — — 3 4 4 5 5 6
during rain Ancient Metal — — 7 9 10 11 13 14
near at least two enemies within 15 m Ancient Metal — — 3 4 4 5 5 6
while wet Ancient Metal — — 7 9 10 11 13 14
in one life (death resets progress) Black Metal — — 8 10 11 13 14 16
at night Black Metal — — 7 9 10 11 13 14
during Corpse Run Black Metal — — 3 4 4 5 5 6
during rain Black Metal — — 7 9 10 11 13 14
near at least two enemies within 15 m Black Metal — — 3 4 4 5 5 6
while wet Black Metal — — 7 9 10 11 13 14
in one life (death resets progress) Bronze — — 8 10 11 13 14 16
at night Bronze — — 7 9 10 11 13 14
during Corpse Run Bronze — — 3 4 4 5 5 6
during rain Bronze — — 7 9 10 11 13 14
near at least two enemies within 15 m Bronze — — 3 4 4 5 5 6
while wet Bronze — — 7 9 10 11 13 14
in one life (death resets progress) Bronze Nails — — 8 10 11 13 14 16
at night Bronze Nails — — 7 9 10 11 13 14
during Corpse Run Bronze Nails — — 3 4 4 5 5 6
during rain Bronze Nails — — 7 9 10 11 13 14
near at least two enemies within 15 m Bronze Nails — — 3 4 4 5 5 6
while wet Bronze Nails — — 7 9 10 11 13 14
in one life (death resets progress) Copper — — 8 10 11 13 14 16
at night Copper — — 7 9 10 11 13 14
during Corpse Run Copper — — 3 4 4 5 5 6
during rain Copper — — 7 9 10 11 13 14
near at least two enemies within 15 m Copper — — 3 4 4 5 5 6
while wet Copper — — 7 9 10 11 13 14
in one life (death resets progress) Flint — — 8 10 11 13 14 16
at night Flint — — 7 9 10 11 13 14
during Corpse Run Flint — — 3 4 4 5 5 6
during rain Flint — — 7 9 10 11 13 14
near at least two enemies within 15 m Flint — — 3 4 4 5 5 6
while wet Flint — — 7 9 10 11 13 14
in one life (death resets progress) Iron — — 8 10 11 13 14 16
at night Iron — — 7 9 10 11 13 14
during Corpse Run Iron — — 3 4 4 5 5 6
during rain Iron — — 7 9 10 11 13 14
near at least two enemies within 15 m Iron — — 3 4 4 5 5 6
while wet Iron — — 7 9 10 11 13 14
in one life (death resets progress) Iron Nails — — 8 10 11 13 14 16
at night Iron Nails — — 7 9 10 11 13 14
during Corpse Run Iron Nails — — 3 4 4 5 5 6
during rain Iron Nails — — 7 9 10 11 13 14
near at least two enemies within 15 m Iron Nails — — 3 4 4 5 5 6
while wet Iron Nails — — 7 9 10 11 13 14
in one life (death resets progress) Obsidian — — 8 10 11 13 14 16
at night Obsidian — — 7 9 10 11 13 14
during Corpse Run Obsidian — — 3 4 4 5 5 6
during rain Obsidian — — 7 9 10 11 13 14
near at least two enemies within 15 m Obsidian — — 3 4 4 5 5 6
while wet Obsidian — — 7 9 10 11 13 14
in one life (death resets progress) Silver — — 8 10 11 13 14 16
at night Silver — — 7 9 10 11 13 14
during Corpse Run Silver — — 3 4 4 5 5 6
during rain Silver — — 7 9 10 11 13 14
near at least two enemies within 15 m Silver — — 3 4 4 5 5 6
while wet Silver — — 7 9 10 11 13 14
in one life (death resets progress) Stone — — 8 10 11 13 14 16
at night Stone — — 7 9 10 11 13 14
during Corpse Run Stone — — 3 4 4 5 5 6
during rain Stone — — 7 9 10 11 13 14
near at least two enemies within 15 m Stone — — 3 4 4 5 5 6
while wet Stone — — 7 9 10 11 13 14
in one life (death resets progress) Tin — — 8 10 11 13 14 16
at night Tin — — 7 9 10 11 13 14
during Corpse Run Tin — — 3 4 4 5 5 6
during rain Tin — — 7 9 10 11 13 14
near at least two enemies within 15 m Tin — — 3 4 4 5 5 6
while wet Tin — — 7 9 10 11 13 14

Smelt ingots

Offered from the start

Craft XP reward 0 revealed 1 revealed 2 revealed 3 revealed 4 revealed 5 revealed 6 revealed 7 revealed
128 153 179 204 230 256 281 307
14 variants
Conditions Target 0 revealed (ingots) 1 revealed (ingots) 2 revealed (ingots) 3 revealed (ingots) 4 revealed (ingots) 5 revealed (ingots) 6 revealed (ingots) 7 revealed (ingots)
— any 30 — — 57 — — — —
in one life (death resets progress) any — 38 — — 63 — 80 89
— Ancient Metal — 34 — — 57 — 72 80
— Black Metal — 34 — — 57 — 72 80
— Copper — 34 — — 57 — 72 80
— Iron — 34 — — 57 — 72 80
— Silver — 34 — — 57 — 72 80
— Tin — 34 — — 57 — 72 80
in one life (death resets progress) Ancient Metal — — 39 47 54 61 68 76
in one life (death resets progress) Black Metal — — 39 47 54 61 68 76
in one life (death resets progress) Copper — — 39 47 54 61 68 76
in one life (death resets progress) Iron — — 39 47 54 61 68 76
in one life (death resets progress) Silver — — 39 47 54 61 68 76
in one life (death resets progress) Tin — — 39 47 54 61 68 76

Upgrade equipment with metal, stone, flint or obsidian in its recipe

Offered from the start

Craft XP reward 0 revealed 1 revealed 2 revealed 3 revealed 4 revealed 5 revealed 6 revealed 7 revealed
216 259 302 346 389 432 475 518
91 variants
Conditions Target 0 revealed (pieces of equipment) 1 revealed (pieces of equipment) 2 revealed (pieces of equipment) 3 revealed (pieces of equipment) 4 revealed (pieces of equipment) 5 revealed (pieces of equipment) 6 revealed (pieces of equipment) 7 revealed (pieces of equipment)
— any 8 — — 16 — — — —
in one life (death resets progress) any — 10 — — 17 — 22 24
at night any — 9 — — 15 — 20 22
during Corpse Run any — 4 — — 7 — 8 9
during rain any — 9 — — 15 — 20 22
near at least two enemies within 15 m any — 4 — — 7 — 8 9
while wet any — 9 — — 15 — 20 22
— Ancient Metal — 9 — — 15 — 20 22
— Black Metal — 9 — — 15 — 20 22
— Bronze — 9 — — 15 — 20 22
— Bronze Nails — 9 — — 15 — 20 22
— Copper — 9 — — 15 — 20 22
— Flint — 9 — — 15 — 20 22
— Iron — 9 — — 15 — 20 22
— Iron Nails — 9 — — 15 — 20 22
— Obsidian — 9 — — 15 — 20 22
— Silver — 9 — — 15 — 20 22
— Stone — 9 — — 15 — 20 22
— Tin — 9 — — 15 — 20 22
in one life (death resets progress) Ancient Metal — — 11 13 15 17 19 21
at night Ancient Metal — — 10 11 13 15 17 18
during Corpse Run Ancient Metal — — 4 5 6 6 7 8
during rain Ancient Metal — — 10 11 13 15 17 18
near at least two enemies within 15 m Ancient Metal — — 4 5 6 6 7 8
while wet Ancient Metal — — 10 11 13 15 17 18
in one life (death resets progress) Black Metal — — 11 13 15 17 19 21
at night Black Metal — — 10 11 13 15 17 18
during Corpse Run Black Metal — — 4 5 6 6 7 8
during rain Black Metal — — 10 11 13 15 17 18
near at least two enemies within 15 m Black Metal — — 4 5 6 6 7 8
while wet Black Metal — — 10 11 13 15 17 18
in one life (death resets progress) Bronze — — 11 13 15 17 19 21
at night Bronze — — 10 11 13 15 17 18
during Corpse Run Bronze — — 4 5 6 6 7 8
during rain Bronze — — 10 11 13 15 17 18
near at least two enemies within 15 m Bronze — — 4 5 6 6 7 8
while wet Bronze — — 10 11 13 15 17 18
in one life (death resets progress) Bronze Nails — — 11 13 15 17 19 21
at night Bronze Nails — — 10 11 13 15 17 18
during Corpse Run Bronze Nails — — 4 5 6 6 7 8
during rain Bronze Nails — — 10 11 13 15 17 18
near at least two enemies within 15 m Bronze Nails — — 4 5 6 6 7 8
while wet Bronze Nails — — 10 11 13 15 17 18
in one life (death resets progress) Copper — — 11 13 15 17 19 21
at night Copper — — 10 11 13 15 17 18
during Corpse Run Copper — — 4 5 6 6 7 8
during rain Copper — — 10 11 13 15 17 18
near at least two enemies within 15 m Copper — — 4 5 6 6 7 8
while wet Copper — — 10 11 13 15 17 18
in one life (death resets progress) Flint — — 11 13 15 17 19 21
at night Flint — — 10 11 13 15 17 18
during Corpse Run Flint — — 4 5 6 6 7 8
during rain Flint — — 10 11 13 15 17 18
near at least two enemies within 15 m Flint — — 4 5 6 6 7 8
while wet Flint — — 10 11 13 15 17 18
in one life (death resets progress) Iron — — 11 13 15 17 19 21
at night Iron — — 10 11 13 15 17 18
during Corpse Run Iron — — 4 5 6 6 7 8
during rain Iron — — 10 11 13 15 17 18
near at least two enemies within 15 m Iron — — 4 5 6 6 7 8
while wet Iron — — 10 11 13 15 17 18
in one life (death resets progress) Iron Nails — — 11 13 15 17 19 21
at night Iron Nails — — 10 11 13 15 17 18
during Corpse Run Iron Nails — — 4 5 6 6 7 8
during rain Iron Nails — — 10 11 13 15 17 18
near at least two enemies within 15 m Iron Nails — — 4 5 6 6 7 8
while wet Iron Nails — — 10 11 13 15 17 18
in one life (death resets progress) Obsidian — — 11 13 15 17 19 21
at night Obsidian — — 10 11 13 15 17 18
during Corpse Run Obsidian — — 4 5 6 6 7 8
during rain Obsidian — — 10 11 13 15 17 18
near at least two enemies within 15 m Obsidian — — 4 5 6 6 7 8
while wet Obsidian — — 10 11 13 15 17 18
in one life (death resets progress) Silver — — 11 13 15 17 19 21
at night Silver — — 10 11 13 15 17 18
during Corpse Run Silver — — 4 5 6 6 7 8
during rain Silver — — 10 11 13 15 17 18
near at least two enemies within 15 m Silver — — 4 5 6 6 7 8
while wet Silver — — 10 11 13 15 17 18
in one life (death resets progress) Stone — — 11 13 15 17 19 21
at night Stone — — 10 11 13 15 17 18
during Corpse Run Stone — — 4 5 6 6 7 8
during rain Stone — — 10 11 13 15 17 18
near at least two enemies within 15 m Stone — — 4 5 6 6 7 8
while wet Stone — — 10 11 13 15 17 18
in one life (death resets progress) Tin — — 11 13 15 17 19 21
at night Tin — — 10 11 13 15 17 18
during Corpse Run Tin — — 4 5 6 6 7 8
during rain Tin — — 10 11 13 15 17 18
near at least two enemies within 15 m Tin — — 4 5 6 6 7 8
while wet Tin — — 10 11 13 15 17 18

Use your crafted tool for its intended work

Offered from the start

Craft XP reward 0 revealed 1 revealed 2 revealed 3 revealed 4 revealed 5 revealed 6 revealed 7 revealed
477 572 668 763 859 954 1,049 1,145
24 variants
Conditions Target 0 revealed (uses) 1 revealed (uses) 2 revealed (uses) 3 revealed (uses) 4 revealed (uses) 5 revealed (uses) 6 revealed (uses) 7 revealed (uses)
— any 40 — — 76 — — — —
in one life (death resets progress) any — 50 — — 84 — 107 118
at night any — 45 — — 75 — 96 106
during Corpse Run any — 19 — — 31 — 40 44
during rain any — 45 — — 75 — 96 106
near at least two enemies within 15 m any — 19 — — 31 — 40 44
while wet any — 45 — — 75 — 96 106
with tool durability above 95% any — 32 — — 53 — 68 75
— Axe — 45 — — 75 — 96 106
— Pickaxe — 45 — — 75 — 96 106
in one life (death resets progress) Axe — — 52 62 72 81 91 101
at night Axe — — 47 55 64 73 81 90
during Corpse Run Axe — — 20 23 27 30 34 37
during rain Axe — — 47 55 64 73 81 90
near at least two enemies within 15 m Axe — — 20 23 27 30 34 37
while wet Axe — — 47 55 64 73 81 90
with tool durability above 95% Axe — — 33 39 45 51 58 64
in one life (death resets progress) Pickaxe — — 52 62 72 81 91 101
at night Pickaxe — — 47 55 64 73 81 90
during Corpse Run Pickaxe — — 20 23 27 30 34 37
during rain Pickaxe — — 47 55 64 73 81 90
near at least two enemies within 15 m Pickaxe — — 20 23 27 30 34 37
while wet Pickaxe — — 47 55 64 73 81 90
with tool durability above 95% Pickaxe — — 33 39 45 51 58 64

Not offered (27)

Tasks in the game files that the quest system never offers (older hand-written quests the composed families replaced, or removed ones)
Task
Craft Smith equipment using recipes requiring station level 1. Unimplemented
Upgrade Smith equipment using recipes requiring station level 1. Unimplemented
Craft a metal tool and use it yourself for its intended work. Unimplemented
Repair completely broken Smith equipment using recipes requiring station level 1. Unimplemented
Craft Smith equipment using recipes requiring station level 2. Unimplemented
Craft Smith equipment using recipes requiring station level 3. Unimplemented
Craft Smith equipment using recipes requiring station level 4. Unimplemented
Craft Smith equipment using recipes requiring station level 5. Unimplemented
Upgrade Smith equipment using recipes requiring station level 2. Unimplemented
Upgrade Smith equipment using recipes requiring station level 3. Unimplemented
Upgrade Smith equipment using recipes requiring station level 4. Unimplemented
Upgrade Smith equipment using recipes requiring station level 5. Unimplemented
Repair completely broken Smith equipment using recipes requiring station level 2. Unimplemented
Repair completely broken Smith equipment using recipes requiring station level 3. Unimplemented
Repair completely broken Smith equipment using recipes requiring station level 4. Unimplemented
Repair completely broken Smith equipment using recipes requiring station level 5. Unimplemented
Smelt copper ingots. Unimplemented
Smelt tin ingots. Unimplemented
Smelt iron ingots. Unimplemented
Smelt silver ingots. Unimplemented
Smelt black metal ingots. Unimplemented
Permanently throw copper ingots into the sea. Unimplemented
Permanently throw tin ingots into the sea. Unimplemented
Permanently throw bronze ingots into the sea. Unimplemented
Permanently throw iron ingots into the sea. Unimplemented
Permanently throw silver ingots into the sea. Unimplemented
Permanently throw black metal ingots into the sea. Unimplemented

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.