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Fisher

Profession · Table

Areas and stages

Each area of the profession on the craft tree can be revealed once you have earned enough craft XP in the profession. Your profession stage is the highest stage among the areas you have reached.

Craft XP Stage Area Lore
55 1 8 A quiet pier and a patient angler. The fish here seem to find the hook more readily, and the line reels in smoothly. Nets sometimes pull up more than herring. Old fishers swore the sea gives up lost treasures to those who wait long enough.
184 2 2 Hours at the water's edge with an easy cast. The seasoned angler wastes no breath fighting the line.
547 3 5 Swift hands at the reel bring the catch to shore before it can thrash free. The best fishers haul in fish before the tide turns.
908 4 3 Rich shoals crowd the quiet cove, and a patient angler brings home more than a single catch. Sometimes the deep tide offers stranger gifts: a barnacled chest or a lost amulet glinting beneath the fish.
2,215 6 1 A tight knot keeps the bait on the hook, and an easy cast spares the arm. The patient fisher loses little to the waves.
2,929 7 7 Here the water always seems alive with movement. Fish rise to the hook as if summoned by Njord himself.
3,726 8 6 A well-rested fisher has a calm mind and steady hands. After a night by the fire, the catch comes up in pairs.
4,969 9 4 Beyond the last skerry, the sea holds the wreckage of a thousand longships. Those who fish here pull up treasure as often as cod.

Craft Notables

Name Effect
Angler's Craft
Chance for Treasure on Fishing +8% catch treasure
Chance for Treasure on Fishing +8% catch treasure
Chance for Treasure on Fishing +8% catch treasure
Chance to Bite on Fishing +10% bite chance
Chance to Save bait on Fishing +8% chance to save materials when fishing
Extra fish per Rested charge +1% chance to catch an extra fish per Rested charge
Fishing stamina cost 10% reduced fishing stamina cost
Fishing stamina cost 10% reduced fishing stamina cost
Fishing stamina cost 10% reduced fishing stamina cost
Generous Waters +5% chance for extra fish
15% increased reeling speed
Patient Angler +10% bite chance
15% increased reeling speed

Quests

The game offers up to four quests per profession, drawn from these families. A family's variants add conditions or a target item. Targets, rewards and which variants appear depend on how many of the profession's areas you have revealed.

Catch fish

Offered from the start

Craft XP reward 0 revealed 1 revealed 2 revealed 3 revealed 4 revealed 5 revealed 6 revealed 7 revealed 8 revealed
443 531 620 708 797 886 974 1,063 1,151
7 variants
Conditions Target 0 revealed (fish) 1 revealed (fish) 2 revealed (fish) 3 revealed (fish) 4 revealed (fish) 5 revealed (fish) 6 revealed (fish) 7 revealed (fish) 8 revealed (fish)
— any 3 — — 6 — — — — —
in one life (death resets progress) any — 4 5 6 7 8 8 9 10
at night any — 4 5 5 6 7 8 8 9
during Corpse Run any — 2 2 2 3 3 3 4 4
during rain any — 4 5 5 6 7 8 8 9
near at least two enemies within 15 m any — 2 2 2 3 3 3 4 4
while wet any — 4 5 5 6 7 8 8 9

Catch fish

Offered from the start

Craft XP reward 0 revealed 1 revealed 2 revealed 3 revealed 4 revealed 5 revealed 6 revealed 7 revealed 8 revealed
443 531 620 708 797 886 974 1,063 1,151
7 variants
Conditions Target 0 revealed (fish) 1 revealed (fish) 2 revealed (fish) 3 revealed (fish) 4 revealed (fish) 5 revealed (fish) 6 revealed (fish) 7 revealed (fish) 8 revealed (fish)
from a ship any 3 — — 6 — — — — —
from a ship, in one life (death resets progress) any — 4 5 6 7 8 8 9 10
from a ship, at night any — 4 5 5 6 7 8 8 9
from a ship, during Corpse Run any — 2 2 2 3 3 3 4 4
from a ship, during rain any — 4 5 5 6 7 8 8 9
from a ship, near at least two enemies within 15 m any — 2 2 2 3 3 3 4 4
from a ship, while wet any — 4 5 5 6 7 8 8 9

Sacrifice items to the sea

Offered from the start

Craft XP reward 0 revealed 1 revealed 2 revealed 3 revealed 4 revealed 5 revealed 6 revealed 7 revealed 8 revealed
216 259 302 346 389 432 475 518 562
91 variants
Conditions Target 0 revealed (fish) 1 revealed (fish) 2 revealed (fish) 3 revealed (fish) 4 revealed (fish) 5 revealed (fish) 6 revealed (fish) 7 revealed (fish) 8 revealed (fish)
— any 50 — — 95 — — — — —
in one life (death resets progress) any — 62 — — 105 — 133 148 162
at night any — 56 — — 94 — 119 132 145
during Corpse Run any — 23 — — 39 — 49 55 60
during rain any — 56 — — 94 — 119 132 145
near at least two enemies within 15 m any — 23 — — 39 — 49 55 60
while wet any — 56 — — 94 — 119 132 145
— Anglerfish — 56 — — 94 — 119 132 145
— Coral Cod — 56 — — 94 — 119 132 145
— Giant Herring — 56 — — 94 — 119 132 145
— Grouper — 56 — — 94 — 119 132 145
— Magmafish — 56 — — 94 — 119 132 145
— Northern Salmon — 56 — — 94 — 119 132 145
— Perch — 56 — — 94 — 119 132 145
— Pike — 56 — — 94 — 119 132 145
— Pufferfish — 56 — — 94 — 119 132 145
— Tetra — 56 — — 94 — 119 132 145
— Trollfish — 56 — — 94 — 119 132 145
— Tuna — 56 — — 94 — 119 132 145
in one life (death resets progress) Anglerfish — — 65 77 89 101 114 126 138
at night Anglerfish — — 58 69 80 91 102 112 123
during Corpse Run Anglerfish — — 24 29 33 38 42 47 51
during rain Anglerfish — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Anglerfish — — 24 29 33 38 42 47 51
while wet Anglerfish — — 58 69 80 91 102 112 123
in one life (death resets progress) Coral Cod — — 65 77 89 101 114 126 138
at night Coral Cod — — 58 69 80 91 102 112 123
during Corpse Run Coral Cod — — 24 29 33 38 42 47 51
during rain Coral Cod — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Coral Cod — — 24 29 33 38 42 47 51
while wet Coral Cod — — 58 69 80 91 102 112 123
in one life (death resets progress) Giant Herring — — 65 77 89 101 114 126 138
at night Giant Herring — — 58 69 80 91 102 112 123
during Corpse Run Giant Herring — — 24 29 33 38 42 47 51
during rain Giant Herring — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Giant Herring — — 24 29 33 38 42 47 51
while wet Giant Herring — — 58 69 80 91 102 112 123
in one life (death resets progress) Grouper — — 65 77 89 101 114 126 138
at night Grouper — — 58 69 80 91 102 112 123
during Corpse Run Grouper — — 24 29 33 38 42 47 51
during rain Grouper — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Grouper — — 24 29 33 38 42 47 51
while wet Grouper — — 58 69 80 91 102 112 123
in one life (death resets progress) Magmafish — — 65 77 89 101 114 126 138
at night Magmafish — — 58 69 80 91 102 112 123
during Corpse Run Magmafish — — 24 29 33 38 42 47 51
during rain Magmafish — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Magmafish — — 24 29 33 38 42 47 51
while wet Magmafish — — 58 69 80 91 102 112 123
in one life (death resets progress) Northern Salmon — — 65 77 89 101 114 126 138
at night Northern Salmon — — 58 69 80 91 102 112 123
during Corpse Run Northern Salmon — — 24 29 33 38 42 47 51
during rain Northern Salmon — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Northern Salmon — — 24 29 33 38 42 47 51
while wet Northern Salmon — — 58 69 80 91 102 112 123
in one life (death resets progress) Perch — — 65 77 89 101 114 126 138
at night Perch — — 58 69 80 91 102 112 123
during Corpse Run Perch — — 24 29 33 38 42 47 51
during rain Perch — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Perch — — 24 29 33 38 42 47 51
while wet Perch — — 58 69 80 91 102 112 123
in one life (death resets progress) Pike — — 65 77 89 101 114 126 138
at night Pike — — 58 69 80 91 102 112 123
during Corpse Run Pike — — 24 29 33 38 42 47 51
during rain Pike — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Pike — — 24 29 33 38 42 47 51
while wet Pike — — 58 69 80 91 102 112 123
in one life (death resets progress) Pufferfish — — 65 77 89 101 114 126 138
at night Pufferfish — — 58 69 80 91 102 112 123
during Corpse Run Pufferfish — — 24 29 33 38 42 47 51
during rain Pufferfish — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Pufferfish — — 24 29 33 38 42 47 51
while wet Pufferfish — — 58 69 80 91 102 112 123
in one life (death resets progress) Tetra — — 65 77 89 101 114 126 138
at night Tetra — — 58 69 80 91 102 112 123
during Corpse Run Tetra — — 24 29 33 38 42 47 51
during rain Tetra — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Tetra — — 24 29 33 38 42 47 51
while wet Tetra — — 58 69 80 91 102 112 123
in one life (death resets progress) Trollfish — — 65 77 89 101 114 126 138
at night Trollfish — — 58 69 80 91 102 112 123
during Corpse Run Trollfish — — 24 29 33 38 42 47 51
during rain Trollfish — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Trollfish — — 24 29 33 38 42 47 51
while wet Trollfish — — 58 69 80 91 102 112 123
in one life (death resets progress) Tuna — — 65 77 89 101 114 126 138
at night Tuna — — 58 69 80 91 102 112 123
during Corpse Run Tuna — — 24 29 33 38 42 47 51
during rain Tuna — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Tuna — — 24 29 33 38 42 47 51
while wet Tuna — — 58 69 80 91 102 112 123

Send items down a mountain

Offered from the start

Craft XP reward 0 revealed 1 revealed 2 revealed 3 revealed 4 revealed 5 revealed 6 revealed 7 revealed 8 revealed
216 259 302 346 389 432 475 518 562
91 variants
Conditions Target 0 revealed (fish) 1 revealed (fish) 2 revealed (fish) 3 revealed (fish) 4 revealed (fish) 5 revealed (fish) 6 revealed (fish) 7 revealed (fish) 8 revealed (fish)
— any 50 — — 95 — — — — —
in one life (death resets progress) any — 62 — — 105 — 133 148 162
at night any — 56 — — 94 — 119 132 145
during Corpse Run any — 23 — — 39 — 49 55 60
during rain any — 56 — — 94 — 119 132 145
near at least two enemies within 15 m any — 23 — — 39 — 49 55 60
while wet any — 56 — — 94 — 119 132 145
— Anglerfish — 56 — — 94 — 119 132 145
— Coral Cod — 56 — — 94 — 119 132 145
— Giant Herring — 56 — — 94 — 119 132 145
— Grouper — 56 — — 94 — 119 132 145
— Magmafish — 56 — — 94 — 119 132 145
— Northern Salmon — 56 — — 94 — 119 132 145
— Perch — 56 — — 94 — 119 132 145
— Pike — 56 — — 94 — 119 132 145
— Pufferfish — 56 — — 94 — 119 132 145
— Tetra — 56 — — 94 — 119 132 145
— Trollfish — 56 — — 94 — 119 132 145
— Tuna — 56 — — 94 — 119 132 145
in one life (death resets progress) Anglerfish — — 65 77 89 101 114 126 138
at night Anglerfish — — 58 69 80 91 102 112 123
during Corpse Run Anglerfish — — 24 29 33 38 42 47 51
during rain Anglerfish — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Anglerfish — — 24 29 33 38 42 47 51
while wet Anglerfish — — 58 69 80 91 102 112 123
in one life (death resets progress) Coral Cod — — 65 77 89 101 114 126 138
at night Coral Cod — — 58 69 80 91 102 112 123
during Corpse Run Coral Cod — — 24 29 33 38 42 47 51
during rain Coral Cod — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Coral Cod — — 24 29 33 38 42 47 51
while wet Coral Cod — — 58 69 80 91 102 112 123
in one life (death resets progress) Giant Herring — — 65 77 89 101 114 126 138
at night Giant Herring — — 58 69 80 91 102 112 123
during Corpse Run Giant Herring — — 24 29 33 38 42 47 51
during rain Giant Herring — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Giant Herring — — 24 29 33 38 42 47 51
while wet Giant Herring — — 58 69 80 91 102 112 123
in one life (death resets progress) Grouper — — 65 77 89 101 114 126 138
at night Grouper — — 58 69 80 91 102 112 123
during Corpse Run Grouper — — 24 29 33 38 42 47 51
during rain Grouper — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Grouper — — 24 29 33 38 42 47 51
while wet Grouper — — 58 69 80 91 102 112 123
in one life (death resets progress) Magmafish — — 65 77 89 101 114 126 138
at night Magmafish — — 58 69 80 91 102 112 123
during Corpse Run Magmafish — — 24 29 33 38 42 47 51
during rain Magmafish — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Magmafish — — 24 29 33 38 42 47 51
while wet Magmafish — — 58 69 80 91 102 112 123
in one life (death resets progress) Northern Salmon — — 65 77 89 101 114 126 138
at night Northern Salmon — — 58 69 80 91 102 112 123
during Corpse Run Northern Salmon — — 24 29 33 38 42 47 51
during rain Northern Salmon — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Northern Salmon — — 24 29 33 38 42 47 51
while wet Northern Salmon — — 58 69 80 91 102 112 123
in one life (death resets progress) Perch — — 65 77 89 101 114 126 138
at night Perch — — 58 69 80 91 102 112 123
during Corpse Run Perch — — 24 29 33 38 42 47 51
during rain Perch — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Perch — — 24 29 33 38 42 47 51
while wet Perch — — 58 69 80 91 102 112 123
in one life (death resets progress) Pike — — 65 77 89 101 114 126 138
at night Pike — — 58 69 80 91 102 112 123
during Corpse Run Pike — — 24 29 33 38 42 47 51
during rain Pike — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Pike — — 24 29 33 38 42 47 51
while wet Pike — — 58 69 80 91 102 112 123
in one life (death resets progress) Pufferfish — — 65 77 89 101 114 126 138
at night Pufferfish — — 58 69 80 91 102 112 123
during Corpse Run Pufferfish — — 24 29 33 38 42 47 51
during rain Pufferfish — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Pufferfish — — 24 29 33 38 42 47 51
while wet Pufferfish — — 58 69 80 91 102 112 123
in one life (death resets progress) Tetra — — 65 77 89 101 114 126 138
at night Tetra — — 58 69 80 91 102 112 123
during Corpse Run Tetra — — 24 29 33 38 42 47 51
during rain Tetra — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Tetra — — 24 29 33 38 42 47 51
while wet Tetra — — 58 69 80 91 102 112 123
in one life (death resets progress) Trollfish — — 65 77 89 101 114 126 138
at night Trollfish — — 58 69 80 91 102 112 123
during Corpse Run Trollfish — — 24 29 33 38 42 47 51
during rain Trollfish — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Trollfish — — 24 29 33 38 42 47 51
while wet Trollfish — — 58 69 80 91 102 112 123
in one life (death resets progress) Tuna — — 65 77 89 101 114 126 138
at night Tuna — — 58 69 80 91 102 112 123
during Corpse Run Tuna — — 24 29 33 38 42 47 51
during rain Tuna — — 58 69 80 91 102 112 123
near at least two enemies within 15 m Tuna — — 24 29 33 38 42 47 51
while wet Tuna — — 58 69 80 91 102 112 123

Not offered (18)

Tasks in the game files that the quest system never offers (older hand-written quests the composed families replaced, or removed ones)
Task
Catch perch. Unimplemented
Catch perch. Progress resets on death. Unimplemented
Catch perch from the shore. Unimplemented
Catch perch. Losing a fish resets progress. Unimplemented
Catch perch from a ship. Unimplemented
Catch perch during rain. Unimplemented
Catch pike. Unimplemented
Catch trollfish. Unimplemented
Catch pike. Progress resets on death. Unimplemented
Catch trollfish. Progress resets on death. Unimplemented
Catch pike from the shore. Unimplemented
Catch trollfish from the shore. Unimplemented
Catch pike. Losing a fish resets progress. Unimplemented
Catch trollfish. Losing a fish resets progress. Unimplemented
Catch pike from a ship. Unimplemented
Catch trollfish from a ship. Unimplemented
Catch pike during rain. Unimplemented
Catch trollfish during rain. Unimplemented

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.