Mining area¶
Craft notable · Beast · Miner · Show on tree
Deal 20% of hit damage to nearby enemies when mining
Mastery options¶
| Option | Effect | |
|---|---|---|
| Clean Split | A seam your pickaxe beats by two tiers shatters in one blow | |
| Ore Portals | Ore and metal bars pass through portals once the boss of their biome is dead; the portal keeps a share of what passes (25%). • Copper, tin, bronze — The Elder • Iron — Bonemass • Silver — Moder • Black metal — Yagluth • Flametal — Fader |
|
| Ore Sight | Ore deposits within your view radius are marked on the map and minimap; the marks clear as soon as they leave that radius | |
| Hidden Vein | 5% chance that a hit on stone knocks out a random ore of a biome whose boss has been defeated on the server 5% chance that Mining stone knocks out a random ore from a biome whose boss you have defeated |
|
| Cascade | A shattered deposit has a 5% chance to shatter a random deposit nearby; each such shatter rolls again Shattering a deposit has a 5% chance to Shatter a random deposit nearby. The chance cascades: each deposit it Shatters rolls again, so with enough luck a whole mine bursts in a chain |
|
| Smelted Lode | 5% chance that ore drops already smelted, as its bar | |
| Precise Strike | Every hit into a weak spot also yields an extra share of the deposit’s ore. | |
| Focused Seam | Weak spots of the mining mini-game appear only on the deposit being mined |
Details¶
| Property | Value |
|---|---|
| Type | Craft notable |
| Sector | Beast |
| Category | Miner |
| Topics | — |
| Position | 1584.95, 512.18 |
| Id | own753 |
Connections¶
| Name | Type | Effect | |
|---|---|---|---|
| Mining area | Craft node | Deal 8% of hit damage to nearby enemies when mining |
Keywords¶
- Hit splash: Spreads part of the first enemy hit's damage to other nearby enemies. Area of effect scales its radius; splash cannot trigger itself or roll another critical…
Game data
{
"mods": [
{
"stat": "SplashDamagePct",
"value": 0.2,
"subject": "Mine"
}
],
"options": [
{
"name": "Clean Split",
"extra": "A seam your pickaxe beats by two tiers shatters in one blow",
"mods": [],
"id": "o2094"
},
{
"name": "Ore Portals",
"extra": "Ore and metal bars pass through portals once the boss of their biome is dead; the portal keeps a share of what passes ({portal.toll}).\n• Copper, tin, bronze — The Elder\n• Iron — Bonemass\n• Silver — Moder\n• Black metal — Yagluth\n• Flametal — Fader",
"mods": [],
"id": "o2095"
},
{
"name": "Ore Sight",
"extra": "Ore deposits within your view radius are marked on the map and minimap; the marks clear as soon as they leave that radius",
"mods": [],
"id": "o2096"
},
{
"name": "Hidden Vein",
"extra": "{hiddenvein.chance} chance that Mining stone knocks out a random ore from a biome whose boss you have defeated",
"mods": [],
"id": "o2097"
},
{
"name": "Cascade",
"extra": "Shattering a deposit has a {cascade.chance} chance to Shatter a random deposit nearby. The chance cascades: each deposit it Shatters rolls again, so with enough luck a whole mine bursts in a chain",
"mods": [],
"id": "o2098"
},
{
"name": "Smelted Lode",
"extra": "{smeltedlode.chance} chance that ore drops already smelted, as its bar",
"mods": [],
"id": "o2099"
},
{
"name": "Precise Strike",
"extra": "Every hit into a weak spot also yields an extra share of the deposit’s ore.",
"mods": [
{
"stat": "WeakSpotDoubleOre",
"value": 1.0
}
],
"id": "o2100"
},
{
"name": "Focused Seam",
"extra": "Weak spots of the mining mini-game appear only on the deposit being mined",
"mods": [
{
"stat": "WeakSpotSameDeposit",
"value": 1.0
}
],
"id": "o2101"
}
],
"icon": "area"
}
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.