Unusual ore¶
Craft notable · Beast · Show on tree
+5% chance for extra unusual ore
Mastery options¶
| Option | Effect | |
|---|---|---|
| Clean Split | A seam your pickaxe beats by two tiers shatters in one blow | |
| Ore Portals | Ore and metal bars pass through portals once the boss of their biome is dead; the portal keeps a share of what passes (25%). • Copper, tin, bronze — The Elder • Iron — Bonemass • Silver — Moder • Black metal — Yagluth • Flametal — Fader |
|
| Ore Sight | Ore deposits within your view radius are marked on the map and minimap; the marks clear as soon as they leave that radius | |
| Hidden Vein | 5% chance that a hit on stone knocks out a random ore of a biome whose boss has been defeated on the server 5% chance that Mining stone knocks out a random ore from a biome whose boss you have defeated |
|
| Cascade | A shattered deposit has a 5% chance to shatter a random deposit nearby; each such shatter rolls again Shattering a deposit has a 5% chance to Shatter a random deposit nearby. The chance cascades: each deposit it Shatters rolls again, so with enough luck a whole mine bursts in a chain |
|
| Smelted Lode | 5% chance that ore drops already smelted, as its bar | |
| Precise Strike | Every hit into a weak spot also yields an extra share of the deposit’s ore. | |
| Focused Seam | Weak spots of the mining mini-game appear only on the deposit being mined |
Details¶
| Property | Value |
|---|---|
| Type | Craft notable |
| Sector | Beast |
| Category | — |
| Topics | — |
| Position | 1241, 495 |
| Id | own2367 |
Connections¶
| Name | Type | Effect | |
|---|---|---|---|
| Unusual ore | Craft node | +2% chance for extra unusual ore | |
| Unusual ore | Craft node | +2% chance for extra unusual ore |
Runic Crafting¶
Keywords¶
- Extra yield: Awards additional items from the named resource or production action. Whole guaranteed extras are awarded first; remaining resource chance can repeat through…
- Unusual ore: Each unit of ordinary copper, tin, scrap, silver or flametal mined may come with one unusual ore of the same metal beside it, at a small chance. The unusual…
Patch history¶
| Patch | Change |
|---|---|
| Patch 6.0.0 (New) | +5% chance for extra unusual ore Clean Split: A seam your pickaxe beats by two tiers shatters in one blow Ore Portals: Ore and metal bars pass through portals once the boss of their biome is dead; the portal keeps a share of what passes (25%).; • Copper, tin, bronze — The Elder; • Iron — Bonemass; • Silver — Moder; • Black metal — Yagluth; • Flametal — Fader Ore Sight: Ore deposits within your view radius are marked on the map and minimap; the marks clear as soon as they leave that radius Hidden Vein: 5% chance that a hit on stone knocks out a random ore of a biome whose boss has been defeated on the server; 5% chance that Mining stone knocks out a random ore from a biome whose boss you have defeated Cascade: A shattered deposit has a 5% chance to shatter a random deposit nearby; each such shatter rolls again; Shattering a deposit has a 5% chance to Shatter a random deposit nearby. The chance cascades: each deposit it Shatters rolls again, so with enough luck a whole mine bursts in a chain Smelted Lode: 5% chance that ore drops already smelted, as its bar; 5% chance that ore drops already smelted, as its bar Precise Strike: Every hit into a weak spot also yields an extra share of the deposit’s ore. Focused Seam: Weak spots of the mining mini-game appear only on the deposit being mined |
Game data
{
"mods": [
{
"stat": "ExtraChance",
"value": 0.05,
"subject": "UnusualOre"
}
],
"options": [
{
"name": "Clean Split",
"extra": "A seam your pickaxe beats by two tiers shatters in one blow",
"mods": [],
"id": "o3349"
},
{
"name": "Ore Portals",
"extra": "Ore and metal bars pass through portals once the boss of their biome is dead; the portal keeps a share of what passes ({portal.toll}).\n• Copper, tin, bronze — The Elder\n• Iron — Bonemass\n• Silver — Moder\n• Black metal — Yagluth\n• Flametal — Fader",
"mods": [],
"id": "o3350"
},
{
"name": "Ore Sight",
"extra": "Ore deposits within your view radius are marked on the map and minimap; the marks clear as soon as they leave that radius",
"mods": [],
"id": "o3351"
},
{
"name": "Hidden Vein",
"extra": "{hiddenvein.chance} chance that Mining stone knocks out a random ore from a biome whose boss you have defeated",
"mods": [],
"id": "o3352"
},
{
"name": "Cascade",
"extra": "Shattering a deposit has a {cascade.chance} chance to Shatter a random deposit nearby. The chance cascades: each deposit it Shatters rolls again, so with enough luck a whole mine bursts in a chain",
"mods": [],
"id": "o3353"
},
{
"name": "Smelted Lode",
"extra": "{smeltedlode.chance} chance that ore drops already smelted, as its bar",
"mods": [],
"id": "o3354"
},
{
"name": "Precise Strike",
"extra": "Every hit into a weak spot also yields an extra share of the deposit’s ore.",
"mods": [
{
"stat": "WeakSpotDoubleOre",
"value": 1.0
}
],
"id": "o3355"
},
{
"name": "Focused Seam",
"extra": "Weak spots of the mining mini-game appear only on the deposit being mined",
"mods": [
{
"stat": "WeakSpotSameDeposit",
"value": 1.0
}
],
"id": "o3356"
}
],
"icon": "mine"
}
Data from Path of Valheiman 6.0.6, extracted 2026-11-09.