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Abundant Cook

Craft notable · Road · Cook · Show on tree

+5% chance for extra meal
+8% chance to save materials when cooking

Mastery options

Option Effect
Fresh Kitchen Your own cooking does not degrade: full bonuses until the end of its duration
Watchful cook Food on the hearth no longer burns
Nearby Chests (supplies) Crafting supplies - ammo, bombs, food, mead, oils and materials - can use materials from accessible nearby chests.
Double Pot The cauldron cooks two recipes at once
Hearth Comfort 3% increased cooking speed per point of comfort
Cooking stations near you cook faster with every point of comfort, the way hives do
Batch Cook Placing raw food on a cooking station fills every free spot at once from your inventory
Kitchen Bell Food on your cooking stations rings when it is done and is marked on the minimap until you take it

Details

Property Value
Type Craft notable
Sector Road
Category Cook
Topics —
Position -902, -382
Id own1269

Connections

Name Type Effect
Chance to Save ingredients on Cooking Craft node +3% chance to save materials when cooking
Extra meal on cook Craft node +2% chance for extra meal
Path Path 2% reduced cultivator stamina cost
3% reduced fishing stamina cost
Path Path 2% reduced cultivator stamina cost
3% reduced fishing stamina cost

Keywords

  • Extra yield: Awards additional items from the named resource or production action. Whole guaranteed extras are awarded first; remaining resource chance can repeat through…
  • Saving materials: A chance for the named action to complete without consuming its materials. Recipe-level saving preserves the whole recipe, while per-unit conservation rolls…
  • Nearby chests: Allows supported actions to consume materials from accessible nearby containers. The action determines the search centre and range; containers that cannot be…
Game data
{
  "mods": [
    {
      "stat": "ExtraChance",
      "value": 0.05,
      "form": "flat",
      "subject": "Meal"
    },
    {
      "stat": "SaveChance",
      "value": 0.08,
      "subject": "Cook"
    }
  ],
  "options": [
    {
      "name": "Fresh Kitchen",
      "extra": "Your own cooking does not degrade: full bonuses until the end of its duration",
      "mods": [],
      "id": "o2738"
    },
    {
      "name": "Watchful Cook",
      "extra": "Food on the hearth no longer burns",
      "mods": [],
      "id": "o2739"
    },
    {
      "name": "Nearby Chests (supplies)",
      "extra": "Crafting supplies - ammo, bombs, food, mead, oils and materials - can use materials from accessible <link=\"nearby-chests\">nearby chests</link>.",
      "mods": [],
      "id": "o2740"
    },
    {
      "name": "Double Pot",
      "extra": "The cauldron cooks two recipes at once",
      "mods": [],
      "id": "o2741"
    },
    {
      "name": "Hearth Comfort",
      "extra": "Cooking stations near you cook faster with every point of comfort, the way hives do",
      "mods": [],
      "id": "o2742"
    },
    {
      "name": "Batch Cook",
      "extra": "Placing raw food on a cooking station fills every free spot at once from your inventory",
      "mods": [],
      "id": "o2743"
    },
    {
      "name": "Kitchen Bell",
      "extra": "Food on your cooking stations rings when it is done and is marked on the minimap until you take it",
      "mods": [],
      "id": "o2744"
    }
  ],
  "icon": "cook"
}

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.