Relic Seeker¶
Craft notable · Forge · Relic seeker · Show on tree
10% increased item rarity
+8% chance for extra pickup in dungeons
Mastery options¶
| Option | Effect | |
|---|---|---|
| Dungeon Sight | Dungeon entrances within your view radius are marked on the map and minimap; the marks clear as soon as they leave that radius | |
| Belt Lantern | The Dvergr lantern hangs on your belt in its own equipment slot | |
| Chest Sight | Chests in your view radius are marked on the map | |
| Second Sweep | Chests anywhere in the world that the character has emptied fully refill after a few in-game days, again and again, with fresh loot of their biome (Chest item quantity, Chest item rarity and Extra item apply). Aiming at such a chest shows the time left until it refills | |
| Treasure Map | Opening a chest has a 30% chance to mark the nearest unopened chest on the map; the mark goes once the chest is emptied | |
| Breadcrumbs | Inside a dungeon the minimap draws the corridors you have walked, in the game's own map style | |
| Return Path | Once per dungeon, sitting down offers a flight to its exit for 3 surtling cores Once per dungeon, sit down to fly to its exit for 3 surtling cores. If the dungeon is reset, the flight is available again. |
|
| Every Door | Any door, built or in a dungeon, opens as you come up to it and closes behind you. A door with a key still needs the key in your bag. | |
| Tidy Pack | Two buttons in the bag: stack into nearby chests and sort the bag | |
| Magic Purse | A purse appears to the right of the inventory and collects your coins. Coins in the purse weigh nothing and are kept on death. |
Details¶
| Property | Value |
|---|---|
| Type | Craft notable |
| Sector | Forge |
| Category | Relic seeker |
| Topics | — |
| Position | -120, 972 |
| Id | own120 |
Connections¶
| Name | Type | Effect | |
|---|---|---|---|
| Item rarity | Craft node | 4% increased item rarity | |
| Extra dungeon loot | Craft node | +3% chance for extra pickup in dungeons | |
| Path | Path | 2% reduced running stamina cost 1% increased map reveal range |
|
| Path | Path | 2% reduced running stamina cost 1% increased map reveal range |
Keywords¶
- Item rarity: Raises the rarity of equipment dropped by enemies you kill: more magic, rare and unique items. It adds up with the rarity from the enemy's stars. Chest loot…
- Extra yield: Awards additional items from the named resource or production action. Whole guaranteed extras are awarded first; remaining resource chance can repeat through…
- Dungeon loot: Resources that lie on stands inside dungeons and fortresses and drop when the player interacts with them: surtling, black, molten and frost cores, cave…
Game data
{
"mods": [
{
"stat": "RarityPct",
"value": 0.1
},
{
"stat": "ExtraChance",
"value": 0.08,
"subject": "Pickup",
"subjects": [
"Pickup",
"InDungeon"
]
}
],
"options": [
{
"name": "Dungeon Sight",
"extra": "Dungeon entrances within your view radius are marked on the map and minimap; the marks clear as soon as they leave that radius",
"mods": [],
"id": "o1693"
},
{
"name": "Belt Lantern",
"extra": "The Dvergr lantern hangs on your belt in its own equipment slot",
"mods": [],
"id": "o1694"
},
{
"name": "Chest Sight",
"extra": "Chests in your view radius are marked on the map",
"mods": [],
"id": "o1695"
},
{
"name": "Second Sweep",
"extra": "Chests anywhere in the world that the character has emptied fully refill after a few in-game days, again and again, with fresh loot of their biome (Chest item quantity, Chest item rarity and Extra item apply). Aiming at such a chest shows the time left until it refills",
"mods": [],
"id": "o1696"
},
{
"name": "Treasure Map",
"extra": "Opening a chest has a {treasure.chance} chance to mark the nearest unopened chest on the map",
"mods": [],
"id": "o1697"
},
{
"name": "Breadcrumbs",
"extra": "Inside a dungeon the minimap draws the corridors you have walked, in the game's own map style",
"mods": [],
"id": "o1698"
},
{
"name": "Return Path",
"extra": "Once per dungeon, sit down to fly to its exit for {returnpath.cost} surtling cores. If the dungeon is reset, the flight is available again.",
"mods": [],
"id": "o1699"
},
{
"name": "Every Door",
"extra": "Any door, built or in a dungeon, opens as you come up to it and closes behind you. A door with a key still needs the key in your bag.",
"mods": [],
"id": "o1700"
},
{
"name": "Tidy Pack",
"extra": "Two buttons in the bag: stack into nearby chests and sort the bag",
"mods": [],
"id": "o1701"
},
{
"name": "Magic Purse",
"extra": "A purse appears to the right of the inventory and collects your coins. Coins in the purse weigh nothing and are kept on death.",
"mods": [],
"id": "o3265"
}
],
"icon": "xp"
}
Data from Path of Valheiman 5.1.0, extracted 2026-10-19.