Skip to content

Steelskaldr

whose steel fights at his side

Path: Warden · Early access · all classes: Ascendancy

Nodes

Name Type Effect
Start of the Initiation Start —
Item Durability Small +10% item durability
Minion Damage Small 20% increased damage for minions
Repair Speed Small 15% increased work speed for repairing
Steel's Strength Notable +30% item durability
Living Steel Notable Melee weapons in the four rightmost hotbar slots come alive and fight for you. They cannot be killed: each blow they land wears the item by 40% of its damage, hits they take wear its durability point for point, and the hits they block for you wear it 0.5 per point of damage
Eternal Forge Notable Your equipped items and living weapons restore 1% of their maximum durability per second, even in combat; a broken living weapon returns at 30%
Armour Durability Small 15% increased armour durability
Weapon Durability Small 15% increased weapon durability
Attack speed Small 5% increased attack speed
Minion Attack Speed Small 5% increased attack speed for minions
Minion Life Small 7.5% increased maximum health for minions
Minion Movement Speed Small 5% increased movement speed for minions
Maker's Mark Notable Each worn armour piece's own base armour, evasion and rune shield are 6% increased per 100 of its maximum durability, at most 60%
Edge of Ages Notable 6% of a weapon's maximum durability is added to its base damage, split over its own damage types. Weapons in your hands and living weapons
Shared Temper Notable Your living weapons inherit 50% of your fitting increased damage and attack speed. Your own damage is ×0.25
Hammer's Order Notable Your manual hit names the target of your living weapons; their attacks on it come one after another, 0.3 s apart, for 8 s
Weapon Bulwark Notable While you block, your living weapons stop attacking and circle you; they take 40% of each hit that reaches you on their durability, as much as they can hold
Call of the Anvil Notable Recalling a living weapon with its hotbar key makes it dash back to you, striking every enemy on the way. 8 s cooldown
Damage Small 20% increased damage
One with the Steel Notable Your living weapons' blows count as your own hits, so all your passives and on-hit effects apply. Living weapons: ×0.5 attack speed, ×0.5 damage

Data from Path of Valheiman 6.0.6, extracted 2026-11-09.