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Spikepot

bomb · one-handed

A pot of bronze nails. The burst carries your own thorns: it deals 12 plus half of them, and follows whatever your thorns are made of - poisoned thorns burst as poison.

Stats

Stat Quality 1
Pierce 12
Knockback 40
Backstab 3x
Use stamina 8
Weight 0.8

Burst

  • Burst radius: 2.5 m. The blast never hurts you.
  • Deals 12 plus 50% of your thorns, of the same damage types as your thorns.

Recipe

Workbench · station level 2

Makes 3 at a time.

Material Craft
Wood 6
Bronze Nails 10
Resin 4

Item level

Crafted items are item level 19 (Black Forest): this sets which property tiers they can roll.

Mods

Every property that can roll on this item, with values for this item's slot. The weight is a property's chance against the others of its type; the share is that chance among all of them here, whatever the item level. Higher item levels unlock more properties and better tiers.

Prefix (28)

Mod Value From (item level) Tiers Weight Share
#% increased ailment damage (2.5–3) → (8.5–11) Meadows (1) 5 1000 7.3%
#% increased damage (3.5–5) → (12.5–17) Meadows (1) 5 1000 7.3%
#% increased item damage (6–10) → (31–40) Meadows (1) 5 1000 7.3%
#% increased bleed damage (5–6) → (17–22) Meadows (1) 5 600 4.4%
#% increased burning damage (5–6) → (17–22) Meadows (1) 5 600 4.4%
#% increased chill effect (5–6) → (17–22) Meadows (1) 5 600 4.4%
#% increased elemental damage (3.5–5) → (12.5–17) Meadows (1) 5 600 4.4%
#% increased physical damage (3.5–5) → (12.5–17) Meadows (1) 5 600 4.4%
#% increased poison damage over time (5–6) → (17–22) Meadows (1) 5 600 4.4%
#% increased area damage (3.5–5) → (12.5–17) Meadows (1) 5 500 3.6%
#% increased projectile damage (3.5–5) → (12.5–17) Meadows (1) 5 500 3.6%
#% increased throwing damage (3.5–5) → (12.5–17) Meadows (1) 5 500 3.6%
Adds # blunt damage (2–4) → (23–32) Meadows (1) 5 500 3.6%
Adds # fire damage (2–4) → (23–32) Meadows (1) 5 500 3.6%
Adds # frost damage (2–4) → (23–32) Meadows (1) 5 500 3.6%
Adds # lightning damage (2–4) → (23–32) Meadows (1) 5 500 3.6%
Adds # piercing damage (2–4) → (23–32) Meadows (1) 5 500 3.6%
Adds # poison damage (2–4) → (23–32) Meadows (1) 5 500 3.6%
Adds # slashing damage (2–4) → (23–32) Meadows (1) 5 500 3.6%
Adds # spirit damage (2–4) → (23–32) Meadows (1) 5 500 3.6%
#% increased damage (5–6) → (17–22) Meadows (1) 5 300 2.2%
#% increased damage against poisoned targets (5–6) → (17–22) Meadows (1) 5 200 1.5%
#% increased damage against the undead (5–6) → (17–22) Meadows (1) 5 200 1.5%
#% increased damage against wet targets (5–6) → (17–22) Meadows (1) 5 200 1.5%
#% increased damage at night (7–10) → (25–34) Meadows (1) 5 200 1.5%
#% increased damage per Combo hit (1.2–1.6) → (4.2–5.6) Meadows (1) 5 200 1.5%
#% increased poison damage over time against low life enemies (2.5–3) → (8.5–11) Meadows (1) 5 200 1.5%
+# to item quality 1 → (1–2) Swamp (43) 2 150 1.1%

Suffix (42)

Mod Value From (item level) Tiers Weight Share
#% increased ailment build-up (6–8) → (21–28) Meadows (1) 5 1000 4.2%
#% increased attack speed on this item (1.7–2.3) → (6–8) Meadows (1) 5 1000 4.2%
#% increased critical strike chance (7–10) → (25–34) Meadows (1) 5 1000 4.2%
#% increased item attack speed (3–5) → (15–18) Meadows (1) 5 1000 4.2%
#% increased item critical strike chance (10–19) → (50–60) Meadows (1) 5 1000 4.2%
#% increased knockback (2.5–3) → (8.5–11) Meadows (1) 5 1000 4.2%
#% increased shot accuracy (2.5–3) → (8.5–11) Meadows (1) 5 1000 4.2%
#% reduced cost (2.4–1.8) → (8.5–6.2) Meadows (1) 5 1000 4.2%
+#% critical strike damage (3.5–5) → (12.5–17) Meadows (1) 5 1000 4.2%
+#% critical strike damage (5–6) → (17–22) Meadows (1) 5 1000 4.2%
+#% life leech (0.12–0.16) → (0.42–0.56) Meadows (1) 5 1000 4.2%
+#% to item critical strike chance (0.5–1) → (3–4) Meadows (1) 5 800 3.4%
#% reduced stamina cost of attacks with this item (4–6) → (16–20) Meadows (1) 5 700 3.0%
#% increased bleed build-up (6–8) → (21–28) Meadows (1) 5 600 2.5%
#% increased burning build-up (10–13) → (34–45) Meadows (1) 5 600 2.5%
#% increased chill build-up (10–13) → (34–45) Meadows (1) 5 600 2.5%
#% increased poison build-up (5–6) → (17–22) Meadows (1) 5 600 2.5%
#% increased shock build-up (10–13) → (34–45) Meadows (1) 5 600 2.5%
#% increased stagger build-up (2.5–3) → (8.5–11) Meadows (1) 5 600 2.5%
#% reduced attack stamina cost (3–2.5) → (11–8.5) Meadows (1) 5 600 2.5%
#% increased area of effect (2.5–3) → (8.5–11) Meadows (1) 5 500 2.1%
#% increased poison duration (2.5–3) → (8.5–11) Meadows (1) 5 500 2.1%
#% increased projectile speed (2.5–3) → (8.5–11) Meadows (1) 5 500 2.1%
#% increased sneak attack damage (7–10) → (25–34) Meadows (1) 5 500 2.1%
#% increased throwing attack speed on this item (1.7–2.3) → (6–8) Meadows (1) 5 500 2.1%
+# projectiles per shot or throw 1 Swamp (43) 3 500 2.1%
+#% double blast (2.5–3) → (8.5–11) Meadows (1) 5 500 2.1%
#% increased burning build-up (10–15) → (46–60) Meadows (1) 5 300 1.3%
#% increased chill build-up (10–15) → (46–60) Meadows (1) 5 300 1.3%
#% increased poison build-up (10–15) → (46–60) Meadows (1) 5 300 1.3%
#% increased shock build-up (10–15) → (46–60) Meadows (1) 5 300 1.3%
+#% critical strike damage (5–6) → (17–22) Meadows (1) 5 300 1.3%
#% increased ailment build-up at night (12–16) → (42–56) Meadows (1) 5 200 0.8%
#% increased ailment build-up on an unaware target (3–4) → (10.5–14) Meadows (1) 5 200 0.8%
#% increased critical strike chance against bleeding enemies (7–10) → (25–34) Meadows (1) 5 200 0.8%
#% increased poison build-up airborne (14–20) → (50–68) Meadows (1) 5 200 0.8%
#% increased sneak attack damage against full life enemies (7–10) → (25–34) Meadows (1) 5 200 0.8%
#% increased sneak attack damage at night (14–20) → (50–68) Meadows (1) 5 200 0.8%
+#% critical strike damage against full life enemies (3.5–5) → (12.5–17) Meadows (1) 5 200 0.8%
+#% critical strike damage against low life enemies (6–8) → (21–28) Meadows (1) 5 200 0.8%
+#% critical strike damage at night (7–10) → (25–34) Meadows (1) 5 200 0.8%
+#% critical strike damage on an unaware target (6–8) → (21–28) Meadows (1) 5 200 0.8%

Tags

What the mod sees this item as. Properties choose the items they roll on by these tags.

physical damage, pierce damage, bomb, one-handed, ranged, throwing weapon, uses stamina, weapon

Data from Path of Valheiman 5.3.6, extracted 2026-10-27.