#% increased armour effectiveness¶
Prefix · must be armour, chest armour and armour-based; not evasion-based or rune-shield-based
| Property | Value |
|---|---|
| Rolls on | must be armour, chest armour and armour-based; not evasion-based or rune-shield-based |
| Source | Rolls on loot and from essences of its element |
| Families | defence |
| Group | armour-effectiveness — An item can have only one property of the same group. |
Tiers¶
| Tier | Item level | Value | Weight | Share |
|---|---|---|---|---|
| T3 | Meadows+ (1+) | (2–3)% increased armour effectiveness | 1000 | 66.7% |
| T2 | Swamp+ (43+) | (4–5)% increased armour effectiveness | 400 | 26.7% |
| T1 | Mountain+ (77+) | (6–8)% increased armour effectiveness | 100 | 6.7% |
This property affects the item itself: its values don't scale with the slot.
Patch history¶
| Patch | Change |
|---|---|
| Patch 5.3.4 (New) | T3 (item level 1–∞, weight 1000): (2–3)% increased armour effectiveness T2 (item level 43–∞, weight 400): (4–5)% increased armour effectiveness T1 (item level 77–∞, weight 100): (6–8)% increased armour effectiveness |
Game data
{
"id": "body.armour-effectiveness",
"place": "prefix",
"target": "character",
"families": [
"defence"
],
"group": "armour-effectiveness",
"allowAll": [
"armour",
"slot.chest",
"def.armour"
],
"allowAny": [],
"denyAny": [
"def.evasion",
"def.rune_shield"
],
"weight": 100.0,
"generation": true,
"tiers": [
{
"id": "T3",
"min": 2.0,
"max": 3.0,
"step": 1.0,
"minLevel": 1,
"maxLevel": null,
"weight": 1000.0
},
{
"id": "T2",
"min": 4.0,
"max": 5.0,
"step": 1.0,
"minLevel": 43,
"maxLevel": null,
"weight": 400.0
},
{
"id": "T1",
"min": 6.0,
"max": 8.0,
"step": 1.0,
"minLevel": 77,
"maxLevel": null,
"weight": 100.0
}
]
}
Data from Path of Valheiman 5.3.6, extracted 2026-10-27.