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#% increased rune shield recharge per point of rested charge

Suffix · must be shield; one of rune-shield-based

Property Value
Rolls on must be shield; one of rune-shield-based
Source Rolls on loot and from essences of its element
Group tree.shieldregenpct-restedstacks — An item can have only one property of the same group.

Tiers

Tier Item level Value Weight Share
T5 Meadows – Black Forest (1–42) (0.14–0.18)% increased rune shield recharge per point of rested charge 1000 42.7%
T4 Black Forest – Swamp (19–76) (0.22–0.29)% increased rune shield recharge per point of rested charge 700 29.9%
T3 Swamp – Plains (43–129) (0.3–0.4)% increased rune shield recharge per point of rested charge 400 17.1%
T2 Mountain+ (77+) (0.38–0.52)% increased rune shield recharge per point of rested charge 180 7.7%
T1 Mistlands+ (130+) (0.48–0.64)% increased rune shield recharge per point of rested charge 60 2.6%
T0 Meadows+ (1+) (0.61–0.83)% increased rune shield recharge per point of rested charge 0 0.0%

Values by slot

Most properties roll bigger or smaller numbers depending on the item: the ranges below are what each slot gets.

Tier Regular Chest armour Leg armour Tower shield Buckler
T5 (0.14–0.18) (0.21–0.27) (0.1–0.13) (0.21–0.27) (0.11–0.14)
T4 (0.22–0.29) (0.33–0.44) (0.15–0.2) (0.33–0.44) (0.18–0.23)
T3 (0.3–0.4) (0.45–0.6) (0.21–0.28) (0.45–0.6) (0.24–0.32)
T2 (0.38–0.52) (0.57–0.78) (0.27–0.36) (0.57–0.78) (0.3–0.42)
T1 (0.48–0.64) (0.72–0.96) (0.34–0.45) (0.72–0.96) (0.38–0.51)
T0 (0.61–0.83) (0.92–1.24) (0.43–0.58) (0.92–1.24) (0.49–0.66)
Game data
{
  "id": "tree.shieldregenpct-restedstacks.h0",
  "place": "suffix",
  "target": "character",
  "families": [],
  "group": "tree.shieldregenpct-restedstacks",
  "allowAll": [
    "shield"
  ],
  "allowAny": [
    "def.rune_shield"
  ],
  "denyAny": [],
  "weight": 200.0,
  "generation": true,
  "tiers": [
    {
      "id": "T5",
      "min": 0.14000000059604645,
      "max": 0.18000000715255737,
      "step": 0.009999999776482582,
      "minLevel": 1,
      "maxLevel": 42,
      "weight": 1000.0
    },
    {
      "id": "T4",
      "min": 0.2199999988079071,
      "max": 0.28999999165534973,
      "step": 0.009999999776482582,
      "minLevel": 19,
      "maxLevel": 76,
      "weight": 700.0
    },
    {
      "id": "T3",
      "min": 0.30000001192092896,
      "max": 0.4000000059604645,
      "step": 0.009999999776482582,
      "minLevel": 43,
      "maxLevel": 129,
      "weight": 400.0
    },
    {
      "id": "T2",
      "min": 0.3799999952316284,
      "max": 0.5199999809265137,
      "step": 0.009999999776482582,
      "minLevel": 77,
      "maxLevel": null,
      "weight": 180.0
    },
    {
      "id": "T1",
      "min": 0.47999998927116394,
      "max": 0.6399999856948853,
      "step": 0.009999999776482582,
      "minLevel": 130,
      "maxLevel": null,
      "weight": 60.0
    },
    {
      "id": "T0",
      "min": 0.6100000143051147,
      "max": 0.8299999833106995,
      "step": 0.009999999776482582,
      "minLevel": 0,
      "maxLevel": null,
      "weight": 0.0
    }
  ]
}

Data from Path of Valheiman 5.1.0, extracted 2026-10-19.